Hi Friends, Frequently there are posts in forums, where people give often detailed, and often passionate requests and explanations for what is needed to make Inkscape what they think it should be. Unless I misunderstand Bryce's comments, it seems to me, including the Inkscape user community in the brainstorming, would be a great source of ideas! Although I notice this was not cross-posted in the user mailing list. So there's a good chance I don't understand. Anyway, if I did understand, I wanted to ask if I could post a message in the forums, quoting Bryce's op on this topic, and requesting input. Or if not, in lieu, could I post links to a few forum messages, on the referenced wiki page, which seem to me to represent an overview of the most frequent user requests? Thank you very much :-) brynn
-------------------------------------------------- From: "Bryce Harrington" <bryce@...961...> Sent: Sunday, November 23, 2014 12:45 AM To: <inkscape-devel@...6...> Subject: [Inkscape-devel] Roadmap brainstorming for 0.92 and forward
With 0.91 finally coming to a wrap soon, there are many different ideas on what to focus on next. One thing we all agree on is turning the next few releases out more rapidly, 0.92 especially.
To do this, we'll need to carefully select which new features to undertake each release; the more discriminating we are, the less risk of delay we'll face in these. The less we undertake in parallel, the more quickly we can perfect what we do tackle. The more we collaborate together as a team, the better the end result will be.
The Inkscape roadmap has proven instrumental in prioritizing and organizing our effort in the past. We can to use it again to help chart our course of development for the next several releases.
http://wiki.inkscape.org/wiki/index.php/Roadmap
I'd like to tackle this in three steps: First, brainstorm and gather ideas into a big list. Second, filter the list down to our most pressing needs. And third, prioritize that list across the next half-dozen releases.
I figure we should strive for one primary objective each release, with one secondary and perhaps a few tertiary items. Of course, as we go we'll also have some surprises, early deliveries and the like; no need to turn those away. But the idea is to focus Inkscape on what we as a project want to achieve each release.
What do you think should be listed in our Roadmap?
Bryce
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