19 Feb
2005
19 Feb
'05
5:37 p.m.
On Saturday 19 February 2005 18:11, MenTaLguY wrote:
Just finished an initial review of your actual header file. I love your documentation.
Nothing jumps out at me as being particularly wrong; I'd feel a bit better if e.g. std::vector<WrapShape> were a typedef, and wrapInsideShapes() were an accessor method that returned a reference to a _wrap_inside_shapes, but other than that I don't have any quibbles at the moment.
Good job. I look forward to seeing this implemented...
-mental
I saw the mention of floats and doubles in this thread. We have found using doubles only will give you a significat performance increase, esp across architechtures, and you can ignore rounding issues between floating pt types.
Craig Scribus Team