bulia byak wrote:
- Draging the scale handles with Alt now scales selection by an
integer factor, i.e. up to 2, 3, 4, etc. times the original size or down to 1/2. 1/3, 1/4, etc. of the original size (in any of the two dimensions independently). This replaces the old and rarely used "slow" scaling mode with Alt.
Argh! No! I use this a lot!
Alt is important to do sub-pixel tweaking. It's also consistent with using Alt+Cursors to nudge by a single screen pixel.
Without Alt-scaling, the tolerance for the mouse pointer before dragging begins will now mean that it's nearly impossible to scale by a fractional amount.
I do appreciate that modifier overloading is becoming a growing problem, but once again this is a change which is useful for technical drawing or diagramming but retrograde for artistic drawing and graphic design.
I'd always been of the opinion that these two camps can't be combined in one elegant UI, but I wasn't actually expecting that features I was using would be axed in an attempt to make that happen.
If you are determined to continue down this integrated technical/art approach, what about a new toggle button on the toolbar, or even a different select tool, to swap between artistic selection (no snapping, alt-slowing and perhaps other semantics, like thicken/thin path) and a technical selection (integer scaling ratios, snapping etc)?
Dan