Yes, to me, "Deconstruct" implies separation of line from fill, but nothing about conversion of the line to fill.If we ever have a function that just separates all parts of a shape object into separate shape objects with lines in-tact, "deconstruct" would fit much better, I think.
-COn Sat, May 7, 2016 at 12:41 PM, Brynn <brynn@...1761....3133...> wrote:Nice!
It's "new and improved" Stroke to Path. Can it just replace Stroke to
Path? Or call it "super" stroke to path. Just kidding. But "deconstruct"
could be confusing.
>From simple user :-)
brynn
--------------------------------------------------
From: "Jabier Arraiza" <jabier.arraiza@...2893...>
Sent: Saturday, May 07, 2016 4:58 AM
To: "Brynn" <brynn@...3133...>; "Inkscape-Devel"
<inkscape-devel@lists.sourceforge.net>
Subject: Re: [Inkscape-devel] [UI] Name for a new function
> Here are some screenshots working, notice the not default paint order:
>
> Before apply:
> View mode :
> https://inkscape.org/en/~jabiertxof/%E2%98%85deconstruct-object-14
>
> Line mode :
> https://inkscape.org/en/~jabiertxof/%E2%98%85deconstruct-object-24
>
> Apply : No screen shot my screnshot dont fire when menu path is open. I
> put a temp item after "stroke to path" menu
>
> After apply :
> View mode :
> https://inkscape.org/en/~jabiertxof/%E2%98%85deconstruct-object-34
> Line mode :
> https://inkscape.org/en/~jabiertxof/%E2%98%85deconstruct-object-44
>
> Also another cuestion if finaly is a diferent item in the menu could be
> good have a shortcut.
>
> Cheers, Jabier.
>
>
>
> El sáb, 07-05-2016 a las 11:57 +0200, Jabiertxo Arraiza Cenoz escribió:
>> The new effect convert a object with one or more of this fill,strokes
>> or marker to a item with all converted to paths, same visual, no more
>> markers or strokes. Also retain paint order.
>>
>> El sáb, 07-05-2016 a las 03:36 -0600, Brynn escribió:
>> >
>> > Seeing how it works would help understanding. From a simple user:
>> >
>> > "deconstruct object" sounds like breaking up any object to
>> > individual
>> > pieces, maybe like Ungroup, or Break Apart. And I can't imagine
>> > how
>> > "stroke
>> > to fill" fits with either of those. ("stroke to fill" sounds like
>> > some kind
>> > of a stripe pattern)
>> >
>> > All best :-)
>> > brynn
>> >
>> > ____________________________
>> > From: C R
>> > Sent: Saturday, May 07, 2016 3:13 AM
>> > To: Olof Bjarnason
>> > Cc: Inkscape Devel List
>> > Subject: Re: [Inkscape-devel] [UI] Name for a new function
>> >
>> >
>> > Yes please draw some use case diagrams.
>> > (And I like the renaming too. I'm still much more of a user than a
>> > developer
>> > of inkscape and that name (stroke to path) has annoyed me for
>> > years!)
>> >
>> >
>> > Will do! And yes, I'm going to recommend renaming it as well. It's
>> > always
>> > been a bit of a sticking point in my head as well.
>> >
>> >
>> > -C
>> >
>> >
>> >
>> > On 7 May 2016 11:03, "C R" <cajhne@...400...> wrote:
>> >
>> > I think stroke to path is already a naming convention for a very
>> > similar
>> > functionality, so I will keep this name if possible if the feature
>> > is
>> > not
>> > too different. If a user will receive most of the time the same
>> > result I
>> > will try to keep it to avoid confusion. Having too many features
>> > with
>> > similar behaviours could be frustrating.
>> >
>> >
>> > Agreed. This is my main reason for proposing a modification to the
>> > behaviour
>> > of Stroke to Path (We can think about renaming it later, however
>> > that
>> > may be
>> > confusing to our current user base. As a daily user, I'm all for
>> > changing it
>> > to "Strike to Fill", which is what Stroke to Path actually does.
>> >
>> > I would strongly suggest not to create a new menu option if the
>> > behaviour is
>> > not too different from the expected one if we think the users are
>> > going to
>> > keep using it as they were doing before.
>> >
>> >
>> > To clarify:
>> > 1. Make a red circle with a black stroke
>> > 2. Path > Stroke to Path
>> >
>> >
>> > Watch the red circle vanish
>> >
>> >
>> > Note that I didn't ask Inkscape to throw away the fill, it just
>> > does
>> > it
>> > because there is no shape to contain it anymore.
>> > Since we have Paint Order in trunk now, this is even more of an
>> > issue; you
>> > don't want Stroke to Path to throw away everything you did to make
>> > that
>> > shape look the way it is, which may include a stack of LPEs and
>> > markers, not
>> > to mention the fill may include a complex gradient that you have to
>> > copy and
>> > paste-in-place to recover. The way it has worked has always been a
>> > major
>> > workflow bottleneck, and Jabier's new function fixes the problem
>> > entirely.
>> >
>> >
>> > Would folks like to see some use case and work flow diagrams?
>> > If so, I can have them ready tomorrow.
>> >
>> >
>> > -C
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> > Otherwise, reading the feature explanation, "decompose object" or
>> > "deconstruct object"sounds self-explanatory to me.
>> >
>> >
>> > I don't have an answer, but I would raise some questions about how
>> > we
>> > think
>> > it is going to be used: what is the purpose, what is the expected
>> > outcome
>> > and I would compare to the stroke to path option to ensure that are
>> > enough
>> > different.
>> >
>> >
>> > :)
>> >
>> >
>> >
>> > On Sat, May 7, 2016 at 10:20 AM, Olof Bjarnason <olof.bjarnason@...3363...
>> > il
>> > .com>
>> > wrote:
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> > Mvh
>> >
>> >
>> >
>> >
>> > /Olof
>> > -----------------
>> > Är du systemutvecklare?
>> > Spana in https://cilamp.se
>> >
>> >
>> >
>> >
>> > On 7 May 2016 at 10:14, C R <cajhne@...400...> wrote:
>> >
>> > Basicly, this is how Stroke to Fill should work.
>> >
>> >
>> > How it works now:
>> > Ctrl+Alt+C > Stroke to Path
>> >
>> >
>> > Result: stroke is indeed converted to path, but the fill and all
>> > other parts
>> > of the selection that are not strokes vanish. If any LPEs are
>> > applied
>> > to the
>> > path they are thrown out as well (you need to convert object to
>> > path
>> > before
>> > this operation to preserve the appearance).
>> >
>> >
>> >
>> >
>> > How it should work (this "deconstruct" alternative):
>> > Ctrl+Alt+C > Stroke to Path
>> >
>> >
>> > Result: All LPE's applied to stroke, then the stroke is converted
>> > to
>> > path.
>> >
>> >
>> > My thought is, if we use the convention that a fill is only turned
>> > into an
>> > object if there is a fill set on the object, then we can please
>> > anyone who
>> > prefers the old behaviour. All they have to do is get rid of the
>> > fill
>> > colour
>> > on the object before applying Stroke to Path.
>> >
>> >
>> > The current way it's handled is counter-intuitive. Most of the
>> > time,
>> > all you
>> > want to do is convert the outline to a fill, not throw away tons of
>> > data.
>> > The point is to preserve appearance, and the Jabier's new function
>> > does this
>> > much much better.
>> >
>> >
>> > Thanks, that is a good explanation. However the wording "stroke to
>> > path"
>> > isn't that clear to me.
>> >
>> >
>> > Now that I understand what is going on I think "deconstruct" is
>> > actually a
>> > quite good albeit little techy word for the operation. "Decompose"?
>> > "Path to
>> > fills"?
>> >
>> >
>> > The end result is a bunch of filled paths, and the input is what
>> > exactly? I
>> > think "X to Y" is a good but then the X and the Y should be closer
>> > to
>> > what
>> > the operation is actually doing ;)
>> >
>> >
>> >
>> >
>> >
>> > My 2p.
>> > -C
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> > On Sat, May 7, 2016 at 9:03 AM, Olof Bjarnason <olof.bjarnason@...3387...
>> > l.
>> > com>
>> > wrote:
>> >
>> > Is there any image giving an example of what the command does...?
>> > Like
>> > before/after with arrows and descriptive text?
>> >
>> >
>> > It's kind of hard to understand what is happening from the very
>> > brief
>> > description at the top of that thread...
>> >
>> >
>> >
>> >
>> >
>> >
>> > Mvh
>> >
>> >
>> >
>> >
>> > /Olof
>> > -----------------
>> > Är du systemutvecklare?
>> > Spana in https://cilamp.se
>> >
>> >
>> >
>> >
>> > On 7 May 2016 at 09:53, Jabiertxo Arraiza Cenoz <jabier.arraiza@...3285...
>> > ke
>> > r.es>
>> > wrote:
>> >
>> > Hi to all UI power!
>> > I Just to know a name for the patch https://bugs.launchpad.net/inks
>> > ca
>> > pe
>> > /+bug/1556592
>> >
>> > See the ScislaC proposal on #5
>> > Bryce like "Deconstruct object", me too.
>> >
>> > Is ok the name? Another one?
>> >
>> > Cheers, Jabier.
>> >
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