oh, btw... we could scale in one direction with crtl-alt+numpad... RFE
for that? :) hm... and shift to scale in two directions?
sorry, i thought it was obvious, but as i think of it again...
well, objects could be scaled in one direction by the eight numpad keys surrounding 5. So ctrl+alt+7 would scale to the upper left, ctrl+alt+8 would be the representation for dragging the handle on the top. But now that i think about it, shift should then be used to scale down. ctrl+alt+shift+9 would be the same then dragging the upper right handle towards the lower left. Maybe the Num-Lock key could be used to switch between pixel-accurate scaling and normal scaling. Alternatively: Scaling is always pixel-accurate, Num-Lock is used to switch between up- and downscaling, and shift is used to scale in two directions. ctrl+alt+shift+6 or ctrl+alt+shift+4 would scale the object horizontally, keeping its original center.
greets, caliga