----- Original Message ----- From: "bulia byak" <buliabyak@...400...> To: "vellum" <vellum@...68...> Cc: inkscape-devel@lists.sourceforge.net Sent: Thursday, November 11, 2004 1:44 AM Subject: Re: [Inkscape-devel] Freehand drawing tool
On a related topic, Bulia, you were looking at smoothing via laying down smooth or symmetric nodes rather than the present corner nodes. What are your thoughts on this one now? In my own work I find that corner nodes
are
the exception in a "smooth" drawing, and I end up doing a Ctrl A and
making
them all symmetric. What do most other users feel on this one?
Doing all nodes smooth was exactly the change Peter made about 3 weeks ago. Before that, most if not all nodes were sharp, now they are all smooth. However, making them all symmetric as well as smooth would be an overkill I think. A symmetric node implies that the curvature before and after the point is constant, which is rearely the case.
Bulia, have you or Peter tried making them them all symmetric? It may not be 'overkill' since although 'the curvature before and after the point (node) is constant', the final drawn curve that actually runs through the node is not a mirror image because the curve is also affected by the nodes on the opposite end of each adjacent curve segment.
It may make little difference, but I'd like to see the overkill statement made on experiment rather than thinking. :-)
vellum