As I'm sure everyone knows, hosting our website through SourceForge kinda sucks since it's so dang slow. Particular pain points are wiki and screenshots. SF is also continuing to prompt us about disk quota limits.
But the challenge to switching is that inkscape.org gobbles *tons* of bandwidth - 130G last month! Back when we had some downloadable packages from our website it jumped to nearly 400G.
What sorts of solutions are there that we could consider? Are there existing providers that other FOSS projects use? Or ISPs that'd like to sponsor Inkscape?
Bryce
----- Forwarded message from "Joshua A. Andler" <joshua@...533...> -----
Date: Wed, 15 Mar 2006 15:27:59 -0700 From: "Joshua A. Andler" <joshua@...533...> To: Inkscape Devel List inkscape-devel@lists.sourceforge.net Subject: Re: [Inkscape-devel] Wiki unusable
Bryce Harrington wrote:
On Wed, Feb 22, 2006 at 11:55:06AM +0100, Ralf Stephan wrote:
Hello, the Wiki is unusable atm, 30 sec for one page! Can someone please have a look at this?
I've noticed this too. Perhaps it is a sourceforge issue? Slow database access or something? I did see the following error once:
Database error
It's much more than that though. All of our web stuff is painfully slow. As in paper cut covered in lemon juice painful. The website will occasionally not load all the way, or even more rarely it will still barf a db error. Screenshots almost never completely load for me, I'm lucky if it loads more than 1/3 of the image before firefox throws a corrupted image message to me. The wiki issues you know about. The win32 related items require wget to obtain because the connection is lost 90% of the time... and not to mention it's SLOW when it does work. I've had a few occasions where the max transfer I can get from SF is about 14k a sec and then it loses the connection as well.
Something that ties into it is that I'd really like to get the website redesign done (which the winner from the contest sent me the SVG to work from the other day... woohoo!). However, I'm afraid that even adding the minimal amount of graphics it has will do us even more harm when it comes to bandwidth and performance. What should we do?
-Josh
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