Hi again,

I think Blenders paint tool is great, however it's quite an effort to implement, and also maybe a little "bulky" when nodes are close...?

I tried more minimalistic way this weekend, simply using key "Y" (since it was unused) to select the node closest to mouse pointer.

This is a quick demo using Brynns pattern, where I first use rectangle/lasso/rubberband and point-selecting the leftmost nodes of the inner diamonds, and then use the closest-node-select with key Y.

https://youtu.be/dy3YQWLBb4Y

What do you think?





Mvh


/Olof
-----------------
Är du systemutvecklare?


On 13 June 2016 at 08:54, C R <cajhne@...2179......> wrote:
See this quick video capture for Blender paint-select feature:
https://www.dropbox.com/s/r38x7q9yjdjggdl/paint_select_blender_demo.mp4?dl=0

As you can, see it's faster and more convenient than anything we've discussed so far. Precision can be changed on the fly.
Their implementation requires you to commit the selection with the Escape button, but I don't think this is necessary.

In short, we could do this, but better.

-C


On Mon, Jun 13, 2016 at 12:47 AM, Brynn <brynn@...3133...> wrote:
That sounds helpful too.  I would have to try it first, before I know if it helps with my particular problem.

It sounds like it essentially makes the pointer bigger?

Isn't that similar to what the Grab Sensitivity does?  While it doesn't affect the  Node tool, I've tried with the Selection tool.  It works great if the objects on the canvas are far enough apart.  But on a crowded canvas, it seems to want to select objects next to the one I want to select.  I guess Inkscape can't read my mind, and know which object I want.

I wonder if it would be the same case with the node pointer?

All best,
brynn

_____________________________________________
From: C R
Sent: Friday, June 10, 2016 1:46 PM
To: Brynn
Cc: LucaDC ; inkscape-devel

Subject: Re: [Inkscape-devel] possibly strange question (snap)


Blender has a nice solution to the problem of clicking/selecting small nodes.


If you press "c" it turns the mouse pointer into a circle. You can adjust the size of this circle with the mouse-wheel, and just paint over the nodes you want to select with it. press escape when done to exit the selection mode. though we could just as easily use the enter key which may be more intuitive.


On Tue, Jun 7, 2016 at 3:48 PM, Brynn <brynn@...3133...> wrote:

Ok, thanks Luca.

Fyi to everyone, Olof is helping make a better and more clear presentation
of the situation and request.  Just take me a little time to learn how to
make a video (which I should have done years ago).

Thanks again,
brynn

--------------------------------------------------
From: "LucaDC" <dicappello@...2144...>
Sent: Tuesday, June 07, 2016 2:59 AM
To: <inkscape-devel@lists.sourceforge.net>
Subject: Re: [Inkscape-devel] possibly strange question (snap)


Brynn wrote
(That would be the first use I've ever found for mouse position values in
the bottom-right corner, that shows the position of the mouse.  If you're
working in a file where measurement needs to be precise, you can place
your
mouse on the precise coordinates.)

This could hardly be called a precise positioning as the displayed
coordinates are rounded and their definition depends on the zoom level.
What
you get depends on the discretization of your monitor's pixels coordinates
translated into document's coordinates.
A better way to achieve a precise positioning is using guides: drag out a
guide, open its dialog to set its coordinates and snap to its origin
whatever you want to be exactly there.

Luca




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