On Apr 1, 2005 11:59 AM, Joshua A. Andler <joshua@...533...> wrote:
Is there by chance an option that I don't know of so that Inkscape can remember where you've moved the "anchor" or center of rotation for an object for future use? As far as I know, currently when you move that little + ("anchor") to some other position, when you switch to move mode and then back to rotation mode, the "anchor" is centered on the object again.
Not quite. It survives switching from move to rotation and back so long as you don't leave selector and don't unselect the object. I think this is sufficient for most scenarios. I'm not sure making the center more persistent than that is worth the trouble. Unexpected excentric rotation may be a bad surprise for the user.
One thing that would be helpful either way though is for you to be able to do our new favorite "ctrl+click" on the anchor to get it back to the center of the object again.
That can be done. File an RFE, I will look into it when I have time.
And this ties into a thought I had about Inset/Outset... would it be possible to have those functions "weighted"? Basically by using that "anchor" like for rotation, it could possibly pull the inset offset in a different direction other than purely centered.
I'm not sure it's mathematically possible. Offset does not work from some center. It offsets the path _perpendicular to the path_ at each point. Slanting that direction will not likely give you interesting results. Differing the distance of the outset for different points on path seems more promising, but it's not clear how to get this distance change from a displacement of some center. If you want this implemented, try to think up the algorithm in more detail, with several mock-up examples and maybe even a formula.
I guess the equivalent for how it would function would almost be like on radial gradients how you can pull the center to some other location
You mean pull the focus?
and it "weights" the coloring. I know that the inset/outset stuff currently is a fixed amount so it will probably not work, but it was just a thought. I'm sure that once we also have the object transform (from one shape to another)
You mean blends? How blends are related to what you propose?
that will probably handle what I'm looking for too though.