On Tue, 2014-10-14 at 11:44 +0200, Diederik van Lierop wrote:
You're right Josh,
So once again, but now in the right thread: who's going to decide on the unit-related issues?
I would like to see 0.91 include the changes to move from 90 px per inch to 96 px per inch. It's been in experimental for some time. If units are used internally (as is now possible in Inkscape with text), there will be rendering discrepancies between Inkscape and Web Browsers.
The one issue I know about is that Guides and Grids are based on pixels values (even if document units are different). Guides and grids in files that use document units other than 'px' will be placed differently. This could be handled by checking inkscape version on input.
Are there any other issues?
If this move is deemed too risky for 0.91, then we should disable the ability to write out text with units other than in user units (px). (I really don't think using units other than user units is really useful.)
Tav
Diederik
On Tue, Oct 14, 2014 at 8:45 AM, Bryce Harrington <bryce@...961...> wrote: Here's where we're at in the release:
3. Frost. √ Experimental Branch is forked √ Mainline Branch focuses on stabilization √ Only production-ready code committed to Mainline √ Post inkscape-0.91-pre0.tar.gz Finalize any major changes to platform packaging Release Notes should be >90% filled in. Inkscape must pass >90% of 'make distcheck' √ Start an About Screen contest √ General Bug Hunt: 1500 points √ Post additional inkscape-0.91-pre*.tar.gz releases √ Packagers test creating pkgs of the -pre* releases Last time I checked make distcheck there were just a handful of warnings. I haven't checked recently but suspect we're at 90% now. How are we doing on the release notes? When I checked a couple months ago they were looking quite good so assume we're past 90% there too? For the OSX packaging I have a huge amount of notes about many things that we need to do, but essentially it sounded like we're going to postpone any major work until next release, and just use the existing X11-based scripts. su_v has pointed me at a branch with some osx stuff that needs reviewed/landed, but otherwise is there any other major OSX packaging or porting work I need to be aware of? For Windows packaging, I don't really have much in the way of notes. Sounds like the current scripts mostly just work, and modulo a few platform-specific bugs we should be good to go. There was work being done on a Win32 Installer using the WIX toolset but this sounds still in progress and not something we need to worry about for this release. Correct me if I'm wrong? Looking forward... Once the above stuff is settled we'll be entering Freeze. This is both a Feature Freeze and String Freeze. I'll post more details when we get there, but to answer what I think will be a common question - bug fixes can still be landed freely, it's just that feature work and anything that changes user visible (translatable) strings will need release manager approval (i.e. me or Josh). I don't think anyone is planning work of this type so this should be a non-issue. Probably the next question is how long until Freeze is done? I think we need to keep it going at least 30 days, to give ample time to translators. But most of the tasks for this phase are straightforward and I think we won't need much more than 30 days. After that comes Hard Freeze, where we tend to whatever release blocking critical bugs remain (hopefully none by now!) and finalizing everything for the official release. Maybe we'll have 0.91 out the door by Thanksgiving. Bryce ------------------------------------------------------------------------------ Comprehensive Server Monitoring with Site24x7. Monitor 10 servers for $9/Month. Get alerted through email, SMS, voice calls or mobile push notifications. Take corrective actions from your mobile device. http://p.sf.net/sfu/Zoho _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
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