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1 Mar
2007
1 Mar
'07
4:01 a.m.
bulia byak wrote:
On 2/28/07, John Bintz <jcoswell@...1414...> wrote:
...i.e. it looks like it runs amok allocating an insane number of
points. I just optimized the fill routine to only scan adjacent pixel runs once. It now allocates a lot less items in the point queue, and runs a bit faster as well. Let me know if you are still having problems.
Yes I am :(
OK, I added another bitmap check. The already-rendered bitmap is also checked to see if the pixel is added. I wasn't 100% sure I would need the check, but it looks like I did. With the new code, those instructions you sent me no longer locks up Inkscape, and the fill proceeds as expected on my machine.
John