yeah, pattern along path can be generalized. There could be a "scatter" effect that would repeat a pathB along pathA's stroke or fill, with advanced placement feature: random, aligned, centered, custom...
But for markers however, we typically want to keep the orginal path and *stroke* it, while the markers should be *filled*... lpes don't allow that. (there is a workaround using boolops with a cloned operator B, but that is way too complicated...)
Cheers, jfb. .
2009/3/18 <J.B.C.Engelen@...1578...>
-----Original Message----- From: jf barraud [mailto:jf.barraud@...400...] Sent: Wednesday, March 18, 2009 14:32
we could have lpe generated markers, more or less like what "pattern along path" does, with improved placement of the pattern (= markers), but I don't like this solution, as it is not natural to use lpe to do a "stroking decoration"...
This could be done by a more general LPE that puts a path multiple times along another path oriented by the tangent to that path.
Apply this LPE on path A. This LPE's has a path B parameter along which instances are put. There is also an array parameter listing the locations where path A should be put along path B. That would be convenient for tangent/perpendicular paths too. See it as a more general 'pattern along path' LPE. Shouldn't be too hard to make.
Cheers, Johan