Is the version on the website now your version with revisions? I like that very much!
Also agree about:
"> - I think we need to flesh out the information about who should be
contacted in case of violations,....."
But I don't have the qualifications to write it.
Thanks again for working on this :-)
brynn
-------------------------------------------------- From: "Krzysztof Kosiński" <tweenk.pl@...400...> Sent: Wednesday, October 07, 2015 9:16 AM To: "Maren Hachmann" <maren@...3165...> Cc: "Inkscape Devel List" inkscape-devel@lists.sourceforge.net Subject: Re: [Inkscape-devel] Code of Conduct review
A few more changes:
- I removed the "be willing to let things slide if it benefits the
community", since this could be taken the wrong way.
- Added an explicit prohibition on arguments over what is allowed.
According to information on the web, these kinds of arguments are more disruptive and harmful than the unwanted behaviour itself.
- I think we need to flesh out the information about who should be
contacted in case of violations, and what is the process (it doesn't need to be as detailed as here: https://www.djangoproject.com/conduct/reporting/ , but there should at least be a few sentences.)
Best regards, Krzysztof
2015-10-05 23:15 GMT+02:00 Krzysztof Kosiński <tweenk.pl@...400...>:
2015-10-05 18:51 GMT+02:00 Maren Hachmann <maren@...3165...>:
I'm joining Brynn in thanking you that you started this discussion, Krzysztof :)
Am 05.10.2015 um 18:08 schrieb Krzysztof Kosiński:
2015-10-05 13:55 GMT+02:00 Brynn <brynn@...3133...>:
I haven't seen any version of the CoC that I would object to. Although having said that, I think more details are better than less, in this type of document.
- What I like about the shorter version is that it puts the 'unwanted
behaviours' together in a shorter list. I also like the new 'Forgive' section a lot.
What I like less is that the shorter version sounds less friendly to me, where it doesn't explain, and where it speaks of excluding people forever, or not including people right away if they don't show obvious willingness to follow the CoC. I believe that people can learn.
I think it's essential to have a section that says what should be done if someone does not behave. If everyone was nice, then CoCs wouldn't be necessary at all. I added a header to that it's conceptually separate.
That's why I preferred the soft-spoken style of the longer version. Maybe we can make the short version sound a little more friendly? I would also like to keep the burn-out hint (which was important to Bryce, who said it was a real-life problem), the section about being inviting, and asking for help, too - people who don't dare to ask for help can create a real mess ;).
Updated draft is on the website. I tried to make it a little more friendly while keeping the total length manageable. https://inkscape.org/en/community/coc/
- We might also some day have a section about Terms and Conditions,
which people must agree to when they register for a website account.
Maybe mentioning the family-friendliness could better fit in there? It's more a website-specific thing, not so much a community-ground-rules thing.
For now I've added a short section on user-submitted content. We can split this into a separate page later. "Family friendliness" is a rather vague concept, so I just included a few explicit bans. Further input on rules for user content is welcome.
The code here is fairly complete and I like the section structure, but is also rather vague for a technical community and contains a lot of stuff that apply only to events where participants are present in person that I think are not relevant to our project.
- That's something I cannot find - which parts are those?
E.g. section 5 contains "Inappropriate physical contact" and "Sustained disruption of community events, including talks and presentations" as examples of unacceptable behaviours - this is not relevant to us unless we want to organize an Inkscape conference.
Best regards, Krzysztof
Full-scale, agent-less Infrastructure Monitoring from a single dashboard Integrate with 40+ ManageEngine ITSM Solutions for complete visibility Physical-Virtual-Cloud Infrastructure monitoring from one console Real user monitoring with APM Insights and performance trend reports Learn More http://pubads.g.doubleclick.net/gampad/clk?id=247754911&iu=/4140 _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel