On Tue, 2010-08-31 at 09:38 -0700, Valerie wrote:
Thanks for all the suggestions! Here are some points so far:
- Location
- Tiled clones should be moved to Objects for greater visibility
- Shortcut
- Open a side dock instead of a floating box
Any objections I've missed?
The way rows and columns apply to groups like P4G or P6M is strange. Like I said elsewhere, I think the numbers should be relative to full pattern repetitions (P3M1 for example would need a 1/6 resolution for the number of repetitions).
Thoughts? And although a visual selector may take up too much space, could there be a link to a full list of possible transformations, maybe a tutorial page with further explanations besides each type or each group of transformations.
If the list gets a label "Wallpaper group:", I wonder if that could be turned into a link to documentation.
- No distinction between original and clones
I'm personally in favour of this, but I'm not sure what the rest of you think. I can see advantages to being able to grab any random clone and start changing it, most people eventually have to delete the original anyway. However, I probably missed the reasons against this. Thoughts?
Original and clones are treated differently: - You have to select the original for editing - You must take care to not delete the original, as that turns all clones into independent objects
VS
There are only clones: - Choose any clone to edit them all - Delete any clone (no need to check the statusbar or to try editing to keep clones and original apart).
But maybe things are as they are because of the structure of SVG?
Exponent has no unit. It's the shift value to the power of this exponent, where 1 is thus neutral.
BTW, I'm not sure how Randomize works. Would 5% mean that the range of possible deviations is from -2.5% to 2.5%? if it's something else, it might not make sense to offer absolute units there.