On Sun, May 10, 2015 at 1:42 AM, Gez wrote:
As I mentioned earlier, blender and krita are tricky examples because they don't run a traditional crowdfunding campaign.
Ah, ancient history again :)
Blender e-shop launched in 2002. Elephants Dream launched in 2005.
I don't have numbers to back this claim, but it always seemed to me that crowds donate really little money or no money at all, while specialized users and people making money with the tool consider donating more seriously, because they weigh the potential benefit that donating could mean for their jobs.
Of course you have the numbers. Everyone does :)
https://www.kickstarter.com/projects/krita/krita-open-source-digital-paintin...
690 backers:
€5 reward: 155 backers €15 reward: 158 backers €25 reward: 134 backers €50 reward: 128 backers €75 reward: 17 backers (3 not taken) €100 reward: 19 backers €150 reward: 5 backers (all gone) €250 reward: 2 backers €750 reward: 1 backer
I don't think that supporting proprietary formats and technologies is a must if free and open technologies can provide the same degree of flexibility.
Precisely. Sketch has no PSD support last time I checked, and yet nearly everyone switched from Photoshop to Sketch for doing wireframes and stuff.
Supporting legacy data is important, but only as long as you can do your work elsewhere. Otherwise it makes no sense.
As far as I know, there isn't a formal initiative but inkscape developers are quite open to users suggestions and requests.
Overwhelmed by those, I'd say :)
Alex