Hi Partha,

I am not aware of any problem as long as exception model is same.

Adib.

Am Sonntag, 10. Mai 2015 schrieb Partha Bagchi :
HI Adlib,

I'll be building 32bit libraries with 4.9.2. I don't use TDM. Is that a problem?

Thanks,
Partha

On Sun, May 10, 2015 at 12:04 PM, the Adib <theadib@...360...400...> wrote:
> Hello Partha, Josh,
>
> still in our docs we state to compile win32 using gcc 4.6.1
> http://wiki.inkscape.org/wiki/index.php/Compiling_Inkscape_on_Windows. The
> TDM GCC variant has now 4.9.2 for both win32 and win64.
>
> Can we also switch win32 to latest gcc 4.9 as in win64 development.?
>
> As this is a big step, possibly we need a tag in the devlibs bzr to easy
> recover the current development environment once a hotfix is needed. And
> then we can update the repository and Wiki to reflect the changes.
>
> Please let us know how you proceed ....
>
> Best regards,
>
> Adib.
> --
>
> On Sun, May 10, 2015 at 1:04 PM, Partha Bagchi <partha1b@...400...> wrote:
>>
>> No problems Josh. Please test 64bit for now and I'll update the 32bit
>> libs as soon as I can.
>>
>> Thanks,
>> Partha
>>
>> On Sun, May 10, 2015 at 1:06 AM, Josh Andler <scislac@...400...> wrote:
>> > Hey Partha,
>> >
>> > I will try them out in a few days, as for 32bit libs they are probably
>> > in
>> > need of updating as well for the Cairo fixes. If you can do it, awesome.
>> > If
>> > you want me to test 64bit first, that is cool by me. If you have no
>> > interest
>> > in producing 32bit libs, just let me know. :-)
>> >
>> > Thanks for doing this!
>> >
>> > Cheers,
>> > Josh
>> >
>> > On May 9, 2015 9:07 PM, "Partha Bagchi" <partha1b@...400...> wrote:
>> >>
>> >> Hey Josh,
>> >>
>> >> I compiled all the needed devlibs using gcc 4.9.2 for x86_64 Win64. I
>> >> haven't had the time to do the 32bit yet. But I am guessing Inkscape
>> >> already has 32bit libraries?
>> >>
>> >> Please download;
>> >> http://www.partha.com/temp/Inkscape-devlibs-win64bit.7z
>> >>
>> >> Let me know if you have issues.
>> >>
>> >> Thanks,
>> >> Partha
>> >>
>> >>
>> >> On Fri, May 8, 2015 at 2:12 PM, Josh Andler <scislac@...400...> wrote:
>> >> > Hey Partha,
>> >> >
>> >> > I just wanted to follow up to see if you had ended up creating the
>> >> > devlibs and I possibly missed it.
>> >> >
>> >> > Cheers,
>> >> > Josh
>> >> >
>> >> > On Thu, Mar 12, 2015 at 3:09 PM, Partha Bagchi <partha1b@...400...>
>> >> > wrote:
>> >> >> I have not heard of any issues with moving to SEH. So, if you are
>> >> >> comfortable, I will provide you with SEH devlibs.
>> >> >>
>> >> >> If you want 32-bit, I'd be happy to provide those as well.
>> >> >>
>> >> >> On Thu, Mar 12, 2015 at 3:15 PM, the Adib <theadib@...400...> wrote:
>> >> >>> Hello Partha, and all,
>> >> >>>
>> >> >>> Looking at
>> >> >>>
>> >> >>>
>> >> >>> http://stackoverflow.com/questions/15670169/what-is-difference-between-sjlj-vs-dwarf-vs-seh
>> >> >>> I think that SEH should be preferred on win64.
>> >> >>>
>> >> >>> Is there any counterargument or testcase that blocks from
>> >> >>> switching?
>> >> >>>
>> >> >>> Regarding the 32 bit devlibs. Our documentation how to generate the
>> >> >>> devlibs
>> >> >>> does seem to be reproducable. I struggelt on the way. I red about
>> >> >>> msys2
>> >> >>> would that make building easier?
>> >> >>>
>> >> >>> Regards,
>> >> >>>
>> >> >>> Adib.
>> >> >>> --
>> >> >>>
>> >> >>> Am Donnerstag, 12. März 2015 schrieb Partha Bagchi :
>> >> >>>
>> >> >>>> Hopefully I will be able to update the 64-bit devlibs this
>> >> >>>> weekend.
>> >> >>>>
>> >> >>>> My job would be easier if we didn't insist on sjlj as opposed to
>> >> >>>> seh.
>> >> >>>> :)
>> >> >>>>
>> >> >>>> On Tue, Mar 10, 2015 at 11:23 PM, Josh Andler <scislac@...400...>
>> >> >>>> wrote:
>> >> >>>> > Hey all,
>> >> >>>> >
>> >> >>>> > Now that Cairo 1.14.2 is out, can both the 32-bit and 64-bit
>> >> >>>> > devlibs
>> >> >>>> > get updated? I think we should aim to get 0.91.1 out in maybe a
>> >> >>>> > month
>> >> >>>> > or so. I will start looking into doing backports later this
>> >> >>>> > week. I
>> >> >>>> > figured I'd bring up the devlibs first though since they seem to
>> >> >>>> > take
>> >> >>>> > a bit to get updated.
>> >> >>>> >
>> >> >>>> > Cheers,
>> >> >>>> > Josh
>> >> >>>> >
>> >> >>>> >
>> >> >>>> >
>> >> >>>> >
>> >> >>>> > ------------------------------------------------------------------------------
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>> >> >>>>
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>
>