Great. I must add measure and spray tool improvements in 0.92 release notes. I'm not english so maybe there is wrong things.
Jabiertxo.
El jue, 07-01-2016 a las 21:23 +0100, Tavmjong Bah escribió:
On Wed, 2016-01-06 at 22:42 +0000, C R wrote:
We threw together some presentation slides, but I've seen a lot of awesome come out of Inkscape since then that is worth shouting about, even if it's not completely done. We can definitely do better than just a few slides this year!
And yea, mesh gradients are awesome. Can't wait to try them out.
The new SVG 2 'auto-smoothing' option for meshes has been implemented. I've been meaning to blog about how to use it to quickly visualize 2D data... (i.e heat maps).
I've updated the 0.02 release notes with a whole bunch of things.
Tav
-C
On Wed, Jan 6, 2016 at 10:17 PM, Jabiertxo Arraiza Cenoz <jabier.arra iza@...2893...> wrote:
I'm thinking about mesh gradients, object dialog, more blending modes, tapper stroke... sure miss a lot :(. Maybe are far away than 1 year but previous year no presentation about. Realy I don't view inkscape speach.
Cheers, J.
El mié, 06-01-2016 a las 21:29 +0000, C R escribió:
Awesome! I'll definitely include that and anything else you want
to
show off. :)
-C
On Wed, Jan 6, 2016 at 9:26 PM, Tavmjong Bah <tavmjong@...8...> wrote:
On Wed, 2016-01-06 at 21:15 +0000, C R wrote:
Er, wait, 1.0 for Inkscape. I promise, all this will be
correct.
Blah, too many mailing lists. ;P
So features for INKSCAPE that I'd like to highlight:
Basically everything I've seen Jabier doing on his Youtube Channel The ruler tool Anything from the 0.92 release page that is ready for testing (that page gives me joygasms).
Sorry for the mix-ups!
You should definitely include the font features work I did.
This
was a direct result of our meeting with Behdad Esfahbod at last years LGM. See:
http://tavmjong.free.fr/blog/?p=1442
There are probably some more things that I worked on in the
past
year that aren't on the 0.92 release page... I've been really bad at updating it. I'll have a look tomorrow.
Tav
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