On Fri, 2016-08-12 at 11:58 -0500, Ted Gould wrote:
On Thu, 2016-07-28 at 11:04 -0500, Ted Gould wrote:
So I (with some help from others) was trying to make a Snap for Inkscape.
Last night I was able to get these setup so that they automatically build and upload into the Ubuntu app store, but not in the released channel yet (need a release for that). I have the 0.92.x branch pushing into the "candidate" channel and trunk pushing into the "edge" channel. So you can install either like:
$ snap install --channel=candidate inkscape $ snap install --channel=edge inkscape
The edge version is building with GTK3 and the 0.92.x with GTK2. Considering having edge grab a lib2geom snapshot as well. Also we're currently defaulting open to be in the snap directory which is annoying. Now any commit to either of those branches will result in a snap being built and pushed to those channels for i386, amd64, arm64 and armhf (I can enable others if folks see a point to it).
If you're using Ubuntu 16.04 or greater you already have snapd, if you're running another Linux you can get info on installing it here: http://snapcraft.io/docs/core/install
Followed the instructions for Fedora (23) but get the following error message:
error: cannot communicate with server: Post http://localhost/v2/snaps/i nkscape: dial unix /run/snapd.socket: connect: connection refused
Which is ALGOL to me.
Tav
Ted