Ah... It's definitely in the 0.36 rpm build
Oh, ages ago...
I played with it a little bit, and while the colors do look good with a 3/4ths alpha, I'm wondering if for users unfamiliar with what alpha is, if that default might lead to some confusion, since their objects will "bleed" color through each other. So maybe setting default alpha to 1 would be the safest?
I don't think so. My tutorial (has anyone read it?) points out the alpha of default shapes and uses it to introduce the alpha concept early in the process. I think it's an advantage as it shows off our capabilities at once.
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