I fixed the problems with holes in libdepixelize algorithm. Now the only blocker before work on B-Splines optimization is fix the position of T-junction nodes. I small video of the "polygon with holes":
https://vimeo.com/72611259
And a small post describing the last algorithmic changes:
http://vinipsmaker.wordpress.com/2013/08/13/splines-extraction-on-kopf-lischinski-algorithm-part-2/
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Vinícius dos Santos Oliveira
https://about.me/vinipsmaker