-Separate stroke
-Detach stroke

Neither of these imply conversion of the stroke to a fill. 
The function does not merely detach or separate the stroke, but converts it to fill as well.

-C

 

--
Mc


On 05/07/2016 06:05 PM, Ivan Louette wrote:
> Perhaps :
> - Convert to Shapes ?
> - Convert all to Shapes ?
> - Decompose in shapes ?
>
>
>     Le Samedi 7 mai 2016 18h00, Jabiertxo Arraiza Cenoz <jabier.arraiza@...2893...> a écrit :
>
>
>  Trying to be more precisse:
> El sáb, 07-05-2016 a las 17:48 +0200, Jabiertxo Arraiza Cenoz escribió:
>> Basicaly deconstruct in a "group" of shapes with fills and without
>> strokes the fills and retain strokes as strokes taking out his fills.
>>
>> Sorry for my explain. Maybe CR, can help me a bit :)
>
> The CR option retain strokes of lines as lines, without converting to
> fills.
>
>>
>> El sáb, 07-05-2016 a las 17:40 +0200, Olof Bjarnason escribió:
>>>
>>> On 7 May 2016 at 17:38, Jabiertxo Arraiza Cenoz <jabier.arraiza@...3285...
>>> ke
>>> r.es>
>>> wrote:
>>>
>>>>
>>>>
>>>> HI I just evaluate as 4 option the CR one:
>>>> 4. Retain stroke to path and add deconstruct object retaining
>>>> lines
>>>> as
>>>> lines
>>>>
>>> I don't understand "retaining lines as lines". What does it mean?
>>>
>>> My option (1) was to retain "Stroke to path" and add "Deconstruct
>>> object".
>>> How is (4) different from (1) ?
>>>
>>>
>>>>
>>>>
>>>> To me this 4 option -agree with the Olaf 1-3- give:
>>>> + More logic to naming in -a pro- user point of view
>>>> - Usualy we need two steps to archive this kind of result
>>>> - Final user need to be informed about the two steps process.
>>>>
>>>> Cheers, Jabier.
>>>>
>>>>
>>>> El sáb, 07-05-2016 a las 17:22 +0200, Olof Bjarnason escribió:
>>>>>
>>>>>
>>>>> On 7 May 2016 at 16:57, C R <cajhne@...400...> wrote:
>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> Yes, to me, "Deconstruct" implies separation of line from
>>>>>> fill,
>>>>>> but
>>>>>> nothing about conversion of the line to fill.
>>>>>> If we ever have a function that just separates all parts of a
>>>>>> shape
>>>>>> object
>>>>>> into separate shape objects with lines in-tact,
>>>>>> "deconstruct"  would fit
>>>>>> much better, I think.
>>>>>>
>>>>> Conceptually it really boils down to whether this command
>>>>> Jabier
>>>>> developed
>>>>> is an improvement of "Stroke to path" or a brand new command.
>>>>>
>>>>> So we get three options, in my opinion:
>>>>>
>>>>> 1. Add a new menu item called "Deconstruct object" (or "Stroke
>>>>> to
>>>>> fill")
>>>>> 2. Modify the meaning of "Stroke to path"
>>>>> 3. Modify the meaning, and name, of "Stroke to path" to "Stroke
>>>>> to
>>>>> fill"
>>>>> (or "Deconstruct object")
>>>>>
>>>>> Here's my take on all three, please do your own evaluation too:
>>>>> (1) has the consequence of yet another command on that menu,
>>>>> but
>>>>> no
>>>>> confusion to old users (and a little higher threshold to new
>>>>> users)
>>>>> (2) has the consequence of (possibly) confusing old users, but
>>>>> slightly
>>>>> improving the situation for new users (the new command is
>>>>> undoubtedly
>>>>> less
>>>>> surprising in behaviour than current Stroke to path) but not so
>>>>> much
>>>>> (the
>>>>> name is still confusing)
>>>>> (3) has the consequence of (possibly) confusing old users, but
>>>>> improving
>>>>> the situation a lot for new users
>>>>>
>>>>> I prefer (3) even if I'm an old time user, and like (1) least
>>>>> of
>>>>> the
>>>>> options, since I don't like bloat in neither UI nor code. (2)
>>>>> is
>>>>> middle
>>>>> ground for me.
>>>>>
>>>>>
>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> -C
>>>>>>
>>>>>> On Sat, May 7, 2016 at 12:41 PM, Brynn <brynn@...3133...>
>>>>>> wrote:
>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Nice!
>>>>>>>
>>>>>>>   It's "new and improved" Stroke to Path.  Can it just
>>>>>>> replace
>>>>>>> Stroke to
>>>>>>> Path?  Or call it "super" stroke to path.  Just
>>>>>>> kidding.  But
>>>>>>> "deconstruct"
>>>>>>> could be confusing.
>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> From simple user :-)
>>>>>>> brynn
>>>>>>>
>>>>>>> --------------------------------------------------
>>>>>>> From: "Jabier Arraiza" <jabier.arraiza@...2893...>
>>>>>>> Sent: Saturday, May 07, 2016 4:58 AM
>>>>>>> To: "Brynn" <brynn@...3133...>; "Inkscape-Devel"
>>>>>>> <inkscape-devel@lists.sourceforge.net>
>>>>>>> Subject: Re: [Inkscape-devel] [UI] Name for a new function
>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> Here are some screenshots working, notice the not default
>>>>>>>> paint
>>>>>>>> order:
>>>>>>>>
>>>>>>>> Before apply:
>>>>>>>> View mode :
>>>>>>>> https://inkscape.org/en/~jabiertxof/%E2%98%85deconstruct-
>>>>>>>> ob
>>>>>>>> ject
>>>>>>>> -14
>>>>>>>>
>>>>>>>> Line mode :
>>>>>>>> https://inkscape.org/en/~jabiertxof/%E2%98%85deconstruct-
>>>>>>>> ob
>>>>>>>> ject
>>>>>>>> -24
>>>>>>>>
>>>>>>>> Apply : No screen shot my screnshot dont fire when menu
>>>>>>>> path is
>>>>>>>> open. I
>>>>>>>> put a temp item after "stroke to path" menu
>>>>>>>>
>>>>>>>> After apply :
>>>>>>>> View mode :
>>>>>>>> https://inkscape.org/en/~jabiertxof/%E2%98%85deconstruct-
>>>>>>>> ob
>>>>>>>> ject
>>>>>>>> -34
>>>>>>>> Line mode :
>>>>>>>> https://inkscape.org/en/~jabiertxof/%E2%98%85deconstruct-
>>>>>>>> ob
>>>>>>>> ject
>>>>>>>> -44
>>>>>>>>
>>>>>>>> Also another cuestion if finaly is a diferent item in the
>>>>>>>> menu
>>>>>>>> could be
>>>>>>>> good have a shortcut.
>>>>>>>>
>>>>>>>> Cheers, Jabier.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> El sáb, 07-05-2016 a las 11:57 +0200, Jabiertxo Arraiza
>>>>>>>> Cenoz
>>>>>>>> escribió:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> The new effect convert a object with one or more of
>>>>>>>>> this
>>>>>>>>> fill,strokes
>>>>>>>>> or marker to a item with all converted to paths, same
>>>>>>>>> visual,
>>>>>>>>> no more
>>>>>>>>> markers or strokes. Also retain paint order.
>>>>>>>>>
>>>>>>>>> El sáb, 07-05-2016 a las 03:36 -0600, Brynn escribió:
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Seeing how it works would help understanding.  >From a
>>>>>>>>>> simple user:
>>>>>>>>>>
>>>>>>>>>> "deconstruct object" sounds like breaking up any
>>>>>>>>>> object
>>>>>>>>>> to
>>>>>>>>>> individual
>>>>>>>>>> pieces, maybe like Ungroup, or Break Apart.  And I
>>>>>>>>>> can't
>>>>>>>>>> imagine
>>>>>>>>>> how
>>>>>>>>>> "stroke
>>>>>>>>>> to fill" fits with either of those. ("stroke to fill"
>>>>>>>>>> sounds like
>>>>>>>>>> some kind
>>>>>>>>>> of a stripe pattern)
>>>>>>>>>>
>>>>>>>>>> All best  :-)
>>>>>>>>>> brynn
>>>>>>>>>>
>>>>>>>>>> ____________________________
>>>>>>>>>> From: C R
>>>>>>>>>> Sent: Saturday, May 07, 2016 3:13 AM
>>>>>>>>>> To: Olof Bjarnason
>>>>>>>>>> Cc: Inkscape Devel List
>>>>>>>>>> Subject: Re: [Inkscape-devel] [UI] Name for a new
>>>>>>>>>> function
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Yes please draw some use case diagrams.
>>>>>>>>>> (And I like the renaming too. I'm still much more of
>>>>>>>>>> a
>>>>>>>>>> user
>>>>>>>>>> than a
>>>>>>>>>> developer
>>>>>>>>>> of inkscape and that name (stroke to path) has
>>>>>>>>>> annoyed
>>>>>>>>>> me
>>>>>>>>>> for
>>>>>>>>>> years!)
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Will do! And yes, I'm going to recommend renaming it
>>>>>>>>>> as
>>>>>>>>>> well. It's
>>>>>>>>>> always
>>>>>>>>>> been a bit of a sticking point in my head as well.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> -C
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On 7 May 2016 11:03, "C R" <cajhne@...400...> wrote:
>>>>>>>>>>
>>>>>>>>>> I think stroke to path is already a naming convention
>>>>>>>>>> for a
>>>>>>>>>> very
>>>>>>>>>> similar
>>>>>>>>>> functionality, so I will keep this name if possible
>>>>>>>>>> if
>>>>>>>>>> the
>>>>>>>>>> feature
>>>>>>>>>> is
>>>>>>>>>> not
>>>>>>>>>> too different. If a user will receive most of the
>>>>>>>>>> time
>>>>>>>>>> the
>>>>>>>>>> same
>>>>>>>>>> result I
>>>>>>>>>> will try to keep it to avoid confusion. Having too
>>>>>>>>>> many
>>>>>>>>>> features
>>>>>>>>>> with
>>>>>>>>>> similar behaviours could be frustrating.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Agreed. This is my main reason for proposing a
>>>>>>>>>> modification
>>>>>>>>>> to the
>>>>>>>>>> behaviour
>>>>>>>>>> of Stroke to Path (We can think about renaming it
>>>>>>>>>> later,
>>>>>>>>>> however
>>>>>>>>>> that
>>>>>>>>>> may be
>>>>>>>>>> confusing to our current user base. As a daily user,
>>>>>>>>>> I'm
>>>>>>>>>> all for
>>>>>>>>>> changing it
>>>>>>>>>> to "Strike to Fill", which is what Stroke to Path
>>>>>>>>>> actually
>>>>>>>>>> does.
>>>>>>>>>>
>>>>>>>>>> I would strongly suggest not to create a new menu
>>>>>>>>>> option if
>>>>>>>>>> the
>>>>>>>>>> behaviour is
>>>>>>>>>> not too different from the expected one if we think
>>>>>>>>>> the
>>>>>>>>>> users are
>>>>>>>>>> going to
>>>>>>>>>> keep using it as they were doing before.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> To clarify:
>>>>>>>>>> 1. Make a red circle with a black stroke
>>>>>>>>>> 2. Path > Stroke to Path
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Watch the red circle vanish
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Note that I didn't ask Inkscape to throw away the
>>>>>>>>>> fill,
>>>>>>>>>> it
>>>>>>>>>> just
>>>>>>>>>> does
>>>>>>>>>> it
>>>>>>>>>> because there is no shape to contain it anymore.
>>>>>>>>>> Since we have Paint Order in trunk now, this is even
>>>>>>>>>> more
>>>>>>>>>> of an
>>>>>>>>>> issue; you
>>>>>>>>>> don't want Stroke to Path to throw away everything
>>>>>>>>>> you
>>>>>>>>>> did
>>>>>>>>>> to make
>>>>>>>>>> that
>>>>>>>>>> shape look the way it is, which may include a stack
>>>>>>>>>> of
>>>>>>>>>> LPEs
>>>>>>>>>> and
>>>>>>>>>> markers, not
>>>>>>>>>> to mention the fill may include a complex gradient
>>>>>>>>>> that
>>>>>>>>>> you
>>>>>>>>>> have to
>>>>>>>>>> copy and
>>>>>>>>>> paste-in-place to recover. The way it has worked has
>>>>>>>>>> always
>>>>>>>>>> been a
>>>>>>>>>> major
>>>>>>>>>> workflow bottleneck, and Jabier's new function fixes
>>>>>>>>>> the
>>>>>>>>>> problem
>>>>>>>>>> entirely.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Would folks like to see some use case and work flow
>>>>>>>>>> diagrams?
>>>>>>>>>> If so, I can have them ready tomorrow.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> -C
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Otherwise, reading the feature explanation,
>>>>>>>>>> "decompose
>>>>>>>>>> object" or
>>>>>>>>>> "deconstruct object"sounds self-explanatory to me.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> I don't have an answer, but I would raise some
>>>>>>>>>> questions
>>>>>>>>>> about how
>>>>>>>>>> we
>>>>>>>>>> think
>>>>>>>>>> it is going to be used: what is the purpose, what is
>>>>>>>>>> the
>>>>>>>>>> expected
>>>>>>>>>> outcome
>>>>>>>>>> and I would compare to the stroke to path option to
>>>>>>>>>> ensure
>>>>>>>>>> that are
>>>>>>>>>> enough
>>>>>>>>>> different.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> :)
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Sat, May 7, 2016 at 10:20 AM, Olof Bjarnason
>>>>>>>>>> <olof.bjarn
>>>>>>>>>> ason@...3363...
>>>>>>>>>> il
>>>>>>>>>> .com>
>>>>>>>>>> wrote:
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Mvh
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> /Olof
>>>>>>>>>> -----------------
>>>>>>>>>> Är du systemutvecklare?
>>>>>>>>>> Spana in https://cilamp.se
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On 7 May 2016 at 10:14, C R <cajhne@...400...> wrote:
>>>>>>>>>>
>>>>>>>>>> Basicly, this is how Stroke to Fill should work.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> How it works now:
>>>>>>>>>> Ctrl+Alt+C > Stroke to Path
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Result: stroke is indeed converted to path, but the
>>>>>>>>>> fill
>>>>>>>>>> and all
>>>>>>>>>> other parts
>>>>>>>>>> of the selection that are not strokes vanish. If any
>>>>>>>>>> LPEs
>>>>>>>>>> are
>>>>>>>>>> applied
>>>>>>>>>> to the
>>>>>>>>>> path they are thrown out as well (you need to convert
>>>>>>>>>> object to
>>>>>>>>>> path
>>>>>>>>>> before
>>>>>>>>>> this operation to preserve the appearance).
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> How it should work (this "deconstruct" alternative):
>>>>>>>>>> Ctrl+Alt+C > Stroke to Path
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Result: All LPE's applied to stroke, then the stroke
>>>>>>>>>> is
>>>>>>>>>> converted
>>>>>>>>>> to
>>>>>>>>>> path.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> My thought is, if we use the convention that a fill
>>>>>>>>>> is
>>>>>>>>>> only
>>>>>>>>>> turned
>>>>>>>>>> into an
>>>>>>>>>> object if there is a fill set on the object, then we
>>>>>>>>>> can
>>>>>>>>>> please
>>>>>>>>>> anyone who
>>>>>>>>>> prefers the old behaviour. All they have to do is get
>>>>>>>>>> rid
>>>>>>>>>> of the
>>>>>>>>>> fill
>>>>>>>>>> colour
>>>>>>>>>> on the object before applying Stroke to Path.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> The current way it's handled is counter-intuitive.
>>>>>>>>>> Most
>>>>>>>>>> of
>>>>>>>>>> the
>>>>>>>>>> time,
>>>>>>>>>> all you
>>>>>>>>>> want to do is convert the outline to a fill, not
>>>>>>>>>> throw
>>>>>>>>>> away
>>>>>>>>>> tons of
>>>>>>>>>> data.
>>>>>>>>>> The point is to preserve appearance, and the Jabier's
>>>>>>>>>> new
>>>>>>>>>> function
>>>>>>>>>> does this
>>>>>>>>>> much much better.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Thanks, that is a good explanation. However the
>>>>>>>>>> wording
>>>>>>>>>> "stroke to
>>>>>>>>>> path"
>>>>>>>>>> isn't that clear to me.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Now that I understand what is going on I think
>>>>>>>>>> "deconstruct" is
>>>>>>>>>> actually a
>>>>>>>>>> quite good albeit little techy word for the
>>>>>>>>>> operation.
>>>>>>>>>> "Decompose"?
>>>>>>>>>> "Path to
>>>>>>>>>> fills"?
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> The end result is a bunch of filled paths, and the
>>>>>>>>>> input is
>>>>>>>>>> what
>>>>>>>>>> exactly? I
>>>>>>>>>> think "X to Y" is a good but then the X and the Y
>>>>>>>>>> should be
>>>>>>>>>> closer
>>>>>>>>>> to
>>>>>>>>>> what
>>>>>>>>>> the operation is actually doing ;)
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> My 2p.
>>>>>>>>>> -C
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Sat, May 7, 2016 at 9:03 AM, Olof Bjarnason
>>>>>>>>>> <olof.bjarna
>>>>>>>>>> son@...3387...
>>>>>>>>>> l.
>>>>>>>>>> com>
>>>>>>>>>> wrote:
>>>>>>>>>>
>>>>>>>>>> Is there any image giving an example of what the
>>>>>>>>>> command
>>>>>>>>>> does...?
>>>>>>>>>> Like
>>>>>>>>>> before/after with arrows and descriptive text?
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> It's kind of hard to understand what is happening
>>>>>>>>>> from
>>>>>>>>>> the
>>>>>>>>>> very
>>>>>>>>>> brief
>>>>>>>>>> description at the top of that thread...
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Mvh
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> /Olof
>>>>>>>>>> -----------------
>>>>>>>>>> Är du systemutvecklare?
>>>>>>>>>> Spana in https://cilamp.se
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On 7 May 2016 at 09:53, Jabiertxo Arraiza Cenoz
>>>>>>>>>> <jabier.arr
>>>>>>>>>> aiza@...3285...
>>>>>>>>>> ke
>>>>>>>>>> r.es>
>>>>>>>>>> wrote:
>>>>>>>>>>
>>>>>>>>>> Hi to all UI power!
>>>>>>>>>> I Just to know a name for the patch https://bugs.laun
>>>>>>>>>> ch
>>>>>>>>>> pad.
>>>>>>>>>> net/inks
>>>>>>>>>> ca
>>>>>>>>>> pe
>>>>>>>>>> /+bug/1556592
>>>>>>>>>>
>>>>>>>>>> See the ScislaC proposal on #5
>>>>>>>>>> Bryce like "Deconstruct object", me too.
>>>>>>>>>>
>>>>>>>>>> Is ok the name? Another one?
>>>>>>>>>>
>>>>>>>>>> Cheers, Jabier.
>>>>>>>>>>
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>>>>>>>>>> _______________________________________________
>>>>>>>>>> Inkscape-devel mailing list
>>>>>>>>>> Inkscape-devel@lists.sourceforge.net
>>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/inkscape
>>>>>>>>>> -d
>>>>>>>>>> evel
>>>>>>>>>>
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>>>>>>>>>> Inkscape-devel@lists.sourceforge.net
>>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/inkscape
>>>>>>>>>> -d
>>>>>>>>>> evel
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>>>>>>>>>> _______________________________________________
>>>>>>>>>> Inkscape-devel mailing list
>>>>>>>>>> Inkscape-devel@lists.sourceforge.net
>>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/inkscape
>>>>>>>>>> -d
>>>>>>>>>> evel
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
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>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>> Inkscape-devel mailing list
>>>>>>>>>> Inkscape-devel@lists.sourceforge.net
>>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/inkscape
>>>>>>>>>> -d
>>>>>>>>>> evel
>>>>>>>>>>
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>>>>>>>>>> Inkscape-devel@lists.sourceforge.net
>>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/inkscape
>>>>>>>>>> -d
>>>>>>>>>> evel
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>>>>>>>>> _______________________________________________
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>>>>>>>>> Inkscape-devel@lists.sourceforge.net
>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/inkscape-d
>>>>>>>>> ev
>>>>>>>>> el
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>>>>>>> Inkscape-devel@lists.sourceforge.net
>>>>>>> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
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>>>>>> Inkscape-devel@lists.sourceforge.net
>>>>>> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>>>>>>
>>>>>>
>>>>> ---------------------------------------------------------------
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>>>>> _______________________________________________
>>>>> Inkscape-devel mailing list
>>>>> Inkscape-devel@lists.sourceforge.net
>>>>> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>> -------------------------------------------------------------------
>> -----------
>> Find and fix application performance issues faster with Applications
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>> _______________________________________________
>> Inkscape-devel mailing list
>> Inkscape-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
> ------------------------------------------------------------------------------
> Find and fix application performance issues faster with Applications Manager
> Applications Manager provides deep performance insights into multiple tiers of
> your business applications. It resolves application problems quickly and
> reduces your MTTR. Get your free trial!
> https://ad.doubleclick.net/ddm/clk/302982198;130105516;z
> _______________________________________________
> Inkscape-devel mailing list
> Inkscape-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>
>
>
>
>
>
> ------------------------------------------------------------------------------
> Find and fix application performance issues faster with Applications Manager
> Applications Manager provides deep performance insights into multiple tiers of
> your business applications. It resolves application problems quickly and
> reduces your MTTR. Get your free trial!
> https://ad.doubleclick.net/ddm/clk/302982198;130105516;z
>
>
>
> _______________________________________________
> Inkscape-devel mailing list
> Inkscape-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>


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