
Bulia wrote:
Thanks, but why that new checkbutton "scale y"? With it off, the scale spinbutton has no effect at all. I think you need to just remove that checkbox and let the spinbutton always have effect on Y. If you later add a way to scale in X (which would obviously only work for unstretched modes), just provide a separate spinbutton for it.
Also, right now your Y scaling seems to be in the units of the path length. This is a useful choice, but in other situations it will be useful to scale it in multiples of the original path's height, so that one could apply the same _absolute_ width to a selection of paths even if they are all different lengths. Can you please add this possibility and a corresponding switch to the effect's UI?
Actually, at the moment, X scaling is always on for the stretch modi: the original X is scaled to fit. Josh mentioned that 'Y' might sound strange to people, and that 'proportional' scaling may be better. I agree with that, so I made the Y-scaling into a scaling ratio thingie. But with that, when bending the path, the X-length would change and so would the Y-width for a fixed ratio. Maybe I should change the checkbox into: absolute Y scaling or relative to X. That would make all options possible, right? (note that all this equally applies to the Curve Stiching)
Finally, for the width values, I think two fractional digits is not sufficient. Can you make it three?
Agreed, easy enough.
Since you used Ctrl+Shift+7 for the dialog (which looked weird to me at first, but now I like it), what about Ctrl+7 for pasting LPE? It has the advantage of 7 looking almost like a rotated V :)
The ampersand on top of the 7 looks like a curved path :) That's how inspired I was when choosing the 7 ! :P
I'll see what can be done to the runaway spinbuttons problem.
Thanks a lot !!!
One note about terminology: I agree that "effect" is too overloaded, but I don't think that adding "live" to it helps much :) It sounds a little too marketoid to me. I'm not against calling the whole system "live path effects", but where we need an abbreviated name, I think "path effects" would be more informative than "live effects". What do you think?
Ah that is a good one. It sets it more apart from the Live Effects *Preview* thing (often with preview omitted), which is good. Please note that I am not much of a UI expert, and since English is not my native language, not very creative with word usage. I would very much like people to rephrase LPE wordings, and especially the widget layout of the LPE dialog. (Also, I do not like the "apply" and "remove" things in the LPE dialog at all. They really should be put somewhere else, separated from the parameters.)
Johan