
On 3/8/07, Jose Hevia <jose.francisco.hevia@...400...> wrote:
2007/3/8, bulia byak <buliabyak@...400...>:
On 3/7/07, Bryce Harrington <bryce@...961...> wrote:
If you have any thoughts about GSoC projects, now would be a *great* time to review and add to that page. Students will be looking over it soon.
OK, I added a writeup on my idea:
Inkscape is a 2D drawing tool. However, very often it is used to draw 3D objects. It would be very cool to have more support from the program for doing that, instead of just drawing everything manually. Nothing too fancy - we're not going to compete with Blender; but even simple things can go a long way. What's listed below is just basic
Why not to do complex things using Blender, then just translate a blender file(vertex info) to a SVG 2d view?
Because even if Inkscape/Blender integration were much more seamless than now, and even if Blender's UI were much more like Inkscape's, (neither of which is true), it would still suck to have a separate program for such a basic aspect of your drawing as (essentially) objects' shapes. Imagine that in your vector editor, you are only allowed to edit the style of your rectangles, but not their height/width; for that you need to switch to another program (which btw cannot display your rectangles with proper style).
Besides, Blender has a completely different approach to 3D than what I want for Inkscape. In Blender, you shape your objects, position them in a 3D space, and position your point of view in the same space to get some picture. That's fine if what you are interested in is the 3D world. But traditional artists do not work like that. They don't need a 3D world; they need a 2D drawing that gives an impression of 3D.
From the times of Leonardo, this means starting with placing your
perspective vanishing points/directions and then drawing objects to conform to these. That's the most natural approach for a 2D artist. I don't know if Blender allows you to freely drag the vanishing points at all (and even if it does, it's hardly the default editing mode in it). In Inkscape, that will be the main mode of interaction, very similar to the way all other shapes are edited by dragging their control handles.