28 Jun
2013
28 Jun
'13
2:23 p.m.
While investigating bug 616198, I'm showing a weird crash at live_effects/lpe-bendpath.cpp:108 the uskeleton.cuts variable is either not set or not setup correctly and borks. I couldn't work out exactly what to do since it's not anything I can see.
I'd love to know what's going wrong with this bug to improve my understanding of C++. Any help would be greatly appreciated.
Martin,