
30 Oct
2016
30 Oct
'16
12:27 a.m.
A quick google search shows that this is a maya bug and that they are aware of it[1]. From some forum posts[2] the problem disappears when using only straight lines or basic shapes, some other posts suggest that you should only have one path in your document (everything should be unioned[3]). Also other posts mention that there are similar problems with illustrator svgs[4].
Whatever it is, you might have more luck asking the maya guys about it: "Unexpected number of points for SVG path" sounds like "we're trying to do something but not sure what, and it failed"
--
Mc
[1]http://forums.autodesk.com/t5/maya-forum/svg-can-t-import-simple-o-shapes/m-...
[2]http://forums.autodesk.com/t5/maya-modeling/importing-svg-error-unexpected-n...
[3]http://forums.autodesk.com/t5/maya-modeling/importing-svg-error-unexpected-n...
[4]https://forums.autodesk.com/t5/maya-modeling/importing-svg-error-unexpected-...