
On 16-4-2011 4:18, Josh Andler wrote:
On Fri, Apr 15, 2011 at 2:16 PM, Josh Andler <scislac@...400... mailto:scislac@...400...> wrote:
On Fri, Apr 15, 2011 at 1:56 PM, Johan Engelen <jbc.engelen@...2592... <mailto:jbc.engelen@...2592...>> wrote: Toolbar spinboxes also have this functionality, but lack the unit stuff. (where it would be really convenient :( I will not work on this unit functionality in the toolbar. Maybe someone else can work on C++-ifying the "ege action" stuff and widget/toolbar.cpp, a first step on the way to getting there. In all C++ UI stuff it is easy to add, and let me know if it is missing somewhere. In very quick testing
I spent more time looking into this. So, here's my more "exhaustive" list.
Spinbutton math doesn't work: Preferences>Interface>Zoom correction factor spinbox Object>Fill & Stroke (all spinboxes) Object>Rows and Columns (all spinboxes) Text>SVG Font Editor Extensions (the ones I tested) Filters (any customizable filters, presumably because they're just extensions)
Done! "Gtk::SpinButton" is mostly purged from the codebase. (rows and columns top two spinboxes don't work yet. don't know why and, frankly, not going to work on it if you don't mind ;)
Another "polish" observation (since we were talking about this topic recently): Preferences>Steps has px hardcoded as opposed to configurable units (I could definitely see this being configurable as a very useful feature for technical drawing)
Hmmm, interesting!
Ciao, Johan