On 16-4-2011 4:18, Josh Andler wrote:
On Fri, Apr 15, 2011 at 2:16 PM, Josh Andler <scislac@...400... mailto:scislac@...400...> wrote:
On Fri, Apr 15, 2011 at 1:56 PM, Johan Engelen <jbc.engelen@...2592... <mailto:jbc.engelen@...2592...>> wrote: Toolbar spinboxes also have this functionality, but lack the unit stuff. (where it would be really convenient :( I will not work on this unit functionality in the toolbar. Maybe someone else can work on C++-ifying the "ege action" stuff and widget/toolbar.cpp, a first step on the way to getting there. In all C++ UI stuff it is easy to add, and let me know if it is missing somewhere. In very quick testingI spent more time looking into this. So, here's my more "exhaustive" list.
Spinbutton math doesn't work: Preferences>Interface>Zoom correction factor spinbox Object>Fill & Stroke (all spinboxes) Object>Rows and Columns (all spinboxes) Text>SVG Font Editor Extensions (the ones I tested) Filters (any customizable filters, presumably because they're just extensions)
Done! "Gtk::SpinButton" is mostly purged from the codebase. (rows and columns top two spinboxes don't work yet. don't know why and, frankly, not going to work on it if you don't mind ;)
Another "polish" observation (since we were talking about this topic recently): Preferences>Steps has px hardcoded as opposed to configurable units (I could definitely see this being configurable as a very useful feature for technical drawing)
Hmmm, interesting!
Ciao, Johan