On Feb 9, 2013, at 9:34 PM, Tom Lechner wrote:
On 01/17/2013 09:33 PM, Jon Cruz wrote:
> This is overlapping an area I was working at from the other direction, but should be
easy for me to hook up to from Inkscape directly. My talk at LCA 2013 is going to be on
that input work (using wiimotes, guitars, gamepads, etc.) and once I get to the point of
reading in drawing data (in addition to current use as keys and pressure modifiers) using
that should be very simple and avoid the need for any X11 drivers.
>
Any video/slides/code of your talk, or a project page or something? Does
it hook directly into Inkscape only, or can other things use the input?
I have a goal of tablet based "remote mouse" and control surface
functionality, but other than (non-tablet) x based multipointer and tuio
intercept capability, I'm still in planning stages.
Videos of my linux.conf.au talk are mirrored at
http://mirror.linux.org.au/linux.conf.au/2013/mp4/Graphics_from_Gamepads_...
or
http://mirror.linux.org.au/linux.conf.au/2013/ogv/Graphics_from_Gamepads_...
At the moment I'm working at the application level, but trying to keep the API clean
so that the shared libraries for individual input types can be pulled in by any
application. The initial versions, however, will be focusing on use by single applications
at a time.
At the low-level, the GfxTablet project is hooking in with a driver. It's uinput at
the moment, but I"ve heard feedback that it might be better at a different API at the
same level. Regardless of that detail, it does sound to be in line with a "remote
mouse" concept.