Re: [Inkscape-devel] Bezier mathematicians anyone ?
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26 May
2006
26 May
'06
7:44 p.m.
Justin,
Just use a simple crawler while loop that resamples the interpolated points of the Bezier curve by weighting several points, so that you end up with a very similar curve but with regular point separation (specified at will, optimally the average point interdistance).
There are many ways to do this, one is here, the function named "subsample" (incorrectly named, should be "resample"): http://www.pensament.net/java/CurveMorphing.html
Albert
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