Re: [Inkscape-devel] Packaging for OSX
Unfortunately I have the same experience as suv on OS X 10.6.8
Stu
On 22/08/2012 06:02, ~suv wrote:
The app bundle built on Mountain Lion fails to launch on OS X 10.7.4 Lion (I don't have access to a system with Mountain Lion).
On 22/08/2012 14:35, Stuart Edwards wrote:
Unfortunately I have the same experience as suv on OS X 10.6.8
AFAIU this is to be expected: Binaries created with MacPorts are not intended to be backwards-compatible with older versions of OS X - my own test packages built on Lion didn't launch on 64bit Snow Leopard either. According to Michael it's due to the default SDK configured and used by MacPorts:
On 09/03/2012 01:08, Michael Wybrow wrote:
I think it might be possible to build a package from Lion that runs on older machines, but it requires that everything (all the macports dependencies) be build against the Snow Leopard sdk instead of the default Lion one. I had some problems trying this in the past and just found it easier to use an older machine for the builds.
The building environment based on GTK-OSX [1] handles this differently, but there is no moduleset for inkscape available (personally, I haven't yet tried to use it for inkscape builds since I wouldn't know how to handle dependencies like e.g. boost with jhbuild).
~suv
participants (2)
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Stuart Edwards
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~suv