Quick Observation / Inquiry
Hello.
I've been following Inkscape development for a while now. I was also on the Sodipodi list.
1) Observation: One of the nicer features of Sodipodi's interface was the ability to quickly zoom in on a selection, as that is one of the most frequently done operations. You can still hit '3' in Inkscape, but is this not one of the features that might qualify for a RMB entry? If no, I understand you get a lot of UI suggestions, but I figured I'd throw this one out there. It seems to be a logical fit.
2) Inquiry: What are the plans, if any, for patterns in Inkscape? Every couple days I say to myself "Hey, I just need to go in there and hack up some pattern support...", and yet... Lauris did not comment a lot of his files very well and the myriad of SP/NR_long_names_of_pointers shoved together in structs makes my eyes cross. Is anyone on the development team interested in patterns? There's a sp-pattern* file subset, but nothing seems to be done with it... It's SUCH a crucial feature is it on the radar at all?
Thanks so much for a reply and Thanks so much for your development work,
Dan Ostrowski
On Tue, 27 Apr 2004, Dan Ostrowski wrote:
Hello.
I've been following Inkscape development for a while now. I was also on the Sodipodi list.
- Observation: One of the nicer features of Sodipodi's interface was the ability to quickly
zoom in on a selection, as that is one of the most frequently done operations. You can still hit '3' in Inkscape, but is this not one of the features that might qualify for a RMB entry? If no, I understand you get a lot of UI suggestions, but I figured I'd throw this one out there. It seems to be a logical fit.
- Inquiry: What are the plans, if any, for patterns in Inkscape? Every couple days I say
to myself "Hey, I just need to go in there and hack up some pattern support...", and yet... Lauris did not comment a lot of his files very well and the myriad of SP/NR_long_names_of_pointers shoved together in structs makes my eyes cross. Is anyone on the development team interested in patterns? There's a sp-pattern* file subset, but nothing seems to be done with it... It's SUCH a crucial feature is it on the radar at all?
Thanks so much for a reply and Thanks so much for your development work,
Dan Ostrowski
I found this message in the archives that suggests patterns may work in Sodipodi?
There's been a decent amount of interest from users in having pattern support back, but I don't know what the development status is on it though. If you're interested in putting some hacking time in, pop into the jabber channel; folks there have been quite helpful with technical advice for itch scratchers. :-)
Also, with the lack of comments... agreed, that makes it tough. Best way to change that is to contribute code docs and encourage other dev's to do the same.
Bryce
------------- hello,
on this gray afternoon, I toyed around with svg patterns; linked image was created with ai 5 years ago; recently exported to svg via ai cs; rewrote the patterns to work with sodipodi. (adobe does them differently - now they are broken in their svg plugin. rsvg doesnt do them neither.)
the xml editor proved very useful. selecting into groups was really essential! all in all, its fun working with sodipodi.
if you like it and put it into the misc gallery, I will be truly honoured.
svg: http://arton.cunst.net/desert-plain.svg png: http://arton.cunst.net/desert-plain.png tit: desert dsc: a parody (you are not required to laugh.) lic: CC Attribution-NonCommercial License http://creativecommons.org/licenses/by-nc/1.0/ rdf included in drawing
thanks.
peter
PS: do you know of a compatible way (adobe and sodipodi) to specify patterns (these are like on the zvon reference page.)
On Tuesday 27 April 2004 05:04 pm, Bryce Harrington wrote:
I found this message in the archives that suggests patterns may work in Sodipodi?
Yes! It looks as if from the 0.27 version on, Lauris has gotten pattern support "working". I just looked for it.
What that means precisely, I've no idea. Would the 0.27 code be in Inkscape? or would I have to rip out some code and move it over?
I'm going to test Sodipodi and see how this goes.
Dan Ostrowski
Yeah, any code in Sodipodi as of version 0.32 would be in Inkscape. However I seem to recall somewhere along the line between 0.27 and 0.32 the patterns disappeared from the dialog, so I guess it must have been disabled at some point for some reason. Lauris might have explained why on the Sodipodi list, but I don't recall.
Bryce
On Tue, 27 Apr 2004, Dan Ostrowski wrote:
On Tuesday 27 April 2004 05:04 pm, Bryce Harrington wrote:
I found this message in the archives that suggests patterns may work in Sodipodi?
Yes! It looks as if from the 0.27 version on, Lauris has gotten pattern support "working". I just looked for it.
What that means precisely, I've no idea. Would the 0.27 code be in Inkscape? or would I have to rip out some code and move it over?
I'm going to test Sodipodi and see how this goes.
Dan Ostrowski
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On Tuesday 27 April 2004 06:37 pm, Bryce Harrington wrote:
However I seem to recall somewhere along the line between 0.27 and 0.32 the patterns disappeared from the dialog, so I guess it must have been disabled at some point for some reason.
That would make sense of why I can't seem to get any patterns to work in Sodipodi 0.32.
I'll have to see if I can get a "legacy" build to test things out with. And hmm... the sp mailing list must be archived...
Dan
On Tue, 27 Apr 2004, Dan Ostrowski wrote:
On Tuesday 27 April 2004 06:37 pm, Bryce Harrington wrote:
However I seem to recall somewhere along the line between 0.27 and 0.32 the patterns disappeared from the dialog, so I guess it must have been disabled at some point for some reason.
That would make sense of why I can't seem to get any patterns to work in Sodipodi 0.32.
I'll have to see if I can get a "legacy" build to test things out with. And hmm... the sp mailing list must be archived...
You can get the archives up to apr 4 via SourceForge, or you can access it as a newsfeed through nntp://news.gmane.org and get everything up to current. (Inkscape is also set up for gmane news access.)
Bryce
patterns render, their just somewhat buggy. I got a certain way down implementing the UI for them, but got somewhat lost in the mess that is the fill/stroke dialog before sidetracking off to multistop gradients and markers. When I've had a chance to sort out the previews in the marker dropdowns I'll see if I can dig out the work I'd done on the UI, wasnt a million miles off working.
--- Bryce Harrington <bryce@...260...> wrote:
Yeah, any code in Sodipodi as of version 0.32 would be in Inkscape. However I seem to recall somewhere along the line between 0.27 and 0.32 the patterns disappeared from the dialog, so I guess it must have been disabled at some point for some reason. Lauris might have explained why on the Sodipodi list, but I don't recall.
Bryce
On Tue, 27 Apr 2004, Dan Ostrowski wrote:
On Tuesday 27 April 2004 05:04 pm, Bryce
Harrington wrote:
I found this message in the archives that
suggests patterns may work in
Sodipodi?
Yes! It looks as if from the 0.27 version on,
Lauris has gotten pattern
support "working". I just looked for it.
What that means precisely, I've no idea. Would the
0.27 code be in Inkscape?
or would I have to rip out some code and move it
over?
I'm going to test Sodipodi and see how this goes.
Dan Ostrowski
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On Tuesday 27 April 2004 06:56 pm, John Cliff wrote:
When I've had a chance to sort out the previews in the marker dropdowns I'll see if I can dig out the work I'd done on the UI, wasnt a million miles off working.
Fantastic!
I would be very interested in seeing any work you've done. It would help me get some sort of ideas...
Dan Ostrowski
participants (3)
-
Bryce Harrington
-
Dan Ostrowski
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John Cliff