I think I have a good compile at last
all the various sources I have used for inkscape0.91 blow up at the same point, on a file called threads.h So in desperation I copied this file from Ubuntu to Slackware. The location is exactly the same on both systems: /usr/include.2.4/glibmm/threads.h
There are other files on my Slackware partition called threads.h but this is the one Inkscape 0.91 uses.
Currently my attempt at a bzr based compile has produced 0.91pre2r13528. The key to that process is to run autogen.sh, then ./configure and make.
BTW Inkscape compiles run longer than any others I have done on any system since I worked on tape-only systems in the 1960's. But the results are worth it! :<)
On Wed, 2014-08-20 at 15:26 -0400, john Culleton wrote:
BTW Inkscape compiles run longer than any others I have done on any system since I worked on tape-only systems in the 1960's. But the results are worth it! :<)
I wanted to add in here, but it's also useful to note for the hackfest idea:
The LibreOffice hackfest had a vm service running in a cloud where each instance had a checkout with all the right deps ready to go for anyone who dropped in and wanted to have a go. The cloud image even started pre-compiled, which certainly improved start times for new devels.
Thoughts?
Martin,
On Wed, Aug 20, 2014 at 04:16:45PM -0400, Martin Owens wrote:
On Wed, 2014-08-20 at 15:26 -0400, john Culleton wrote:
BTW Inkscape compiles run longer than any others I have done on any system since I worked on tape-only systems in the 1960's. But the results are worth it! :<)
I wanted to add in here, but it's also useful to note for the hackfest idea:
The LibreOffice hackfest had a vm service running in a cloud where each instance had a checkout with all the right deps ready to go for anyone who dropped in and wanted to have a go. The cloud image even started pre-compiled, which certainly improved start times for new devels.
Thoughts?
Great idea for libreoffice, that does take forever and a half to build.
For Inkscape it feels a bit like overkill but I do know builds take a while and time is precious so if someone were to run one, it certainly couldn't hurt.
Bryce
On Wed, 20 Aug 2014 15:26:45 -0400 john Culleton <John@...1202...> wrote:
all the various sources I have used for inkscape0.91 blow up at the same point, on a file called threads.h So in desperation I copied this file from Ubuntu to Slackware. The location is exactly the same on both systems: /usr/include.2.4/glibmm/threads.h
There are other files on my Slackware partition called threads.h but this is the one Inkscape 0.91 uses.
Currently my attempt at a bzr based compile has produced 0.91pre2r13528. The key to that process is to run autogen.sh, then ./configure and make.
BTW Inkscape compiles run longer than any others I have done on any system since I worked on tape-only systems in the 1960's. But the results are worth it! :<)
Bad news. I do all the bzr things that seem to be required. I ./configure and make the program. When I start it up it says on the flash screen that it is 0.91 pre2. But the program itself looks like 0.48. without the double row of icons down the right side that the Ubuntu and Windows versions of 0.91 have. Also it has the traditional bars on the bottom and right for maneuvering on the page, rather then the new little rectangles with little arrows on them. ( OTOH that might be an improvement.)
So where did I go wrong? what do I do to fix it?
I wish the project had stuck with svn.
Does it have the measuring tool in the toolbox? (ruler icon) If so, you're fine.
Cheers, Josh
On Wed, Aug 20, 2014 at 2:01 PM, john Culleton <John@...1202...> wrote:
On Wed, 20 Aug 2014 15:26:45 -0400 john Culleton <John@...1202...> wrote:
all the various sources I have used for inkscape0.91 blow up at the same point, on a file called threads.h So in desperation I copied this file from Ubuntu to Slackware. The location is exactly the same on both systems: /usr/include.2.4/glibmm/threads.h
There are other files on my Slackware partition called threads.h but this is the one Inkscape 0.91 uses.
Currently my attempt at a bzr based compile has produced 0.91pre2r13528. The key to that process is to run autogen.sh, then ./configure and make.
BTW Inkscape compiles run longer than any others I have done on any system since I worked on tape-only systems in the 1960's. But the results are worth it! :<)
Bad news. I do all the bzr things that seem to be required. I ./configure and make the program. When I start it up it says on the flash screen that it is 0.91 pre2. But the program itself looks like 0.48. without the double row of icons down the right side that the Ubuntu and Windows versions of 0.91 have. Also it has the traditional bars on the bottom and right for maneuvering on the page, rather then the new little rectangles with little arrows on them. ( OTOH that might be an improvement.)
So where did I go wrong? what do I do to fix it?
I wish the project had stuck with svn.
-- John Culleton Wexford Press Free list of books for self-publishers: http://wexfordpress.net/shortlist.html PDF e-book: "Create Book Covers with Scribus" available at http://www.booklocker.com/books/4055.html
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participants (4)
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Bryce Harrington
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john Culleton
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Josh Andler
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Martin Owens