Hey,
An e-mail from LGM. I've been chatting with a few of the artists here and they have an enhancement request. That is to be able to select nodes across multiple objects. The use case here is that you have multiple objects that are all slightly off, and you want to extend them slightly by adjusting the nodes. Currently, if they all share an edge you want to move, you have to move each individually.
I think the difficulty here is to figure out when your selecting if you want another object or another node. What do people think about this? It seems that you can't use alt to select under... we're running out of keys. I'm all for requiring two keyboards ;)
--Ted
Ted Gould wrote:
An e-mail from LGM. I've been chatting with a few of the artists here and they have an enhancement request. That is to be able to select nodes across multiple objects. The use case here is that you have multiple objects that are all slightly off, and you want to extend them slightly by adjusting the nodes. Currently, if they all share an edge you want to move, you have to move each individually.
I think the difficulty here is to figure out when your selecting if you want another object or another node. What do people think about this? It seems that you can't use alt to select under... we're running out of keys. I'm all for requiring two keyboards ;)
I thought the plan was to remove the artificial on node editing a single path at a time. If two paths are in the selection, let's node edit them both. No shortcut necessary. (Though there is some code missing. :-) )
Aaron Spike
On Fri, 2007-05-04 at 15:38 -0500, Aaron Spike wrote:
Ted Gould wrote:
An e-mail from LGM. I've been chatting with a few of the artists here and they have an enhancement request. That is to be able to select nodes across multiple objects. The use case here is that you have multiple objects that are all slightly off, and you want to extend them slightly by adjusting the nodes. Currently, if they all share an edge you want to move, you have to move each individually.
I think the difficulty here is to figure out when your selecting if you want another object or another node. What do people think about this? It seems that you can't use alt to select under... we're running out of keys. I'm all for requiring two keyboards ;)
I thought the plan was to remove the artificial on node editing a single path at a time. If two paths are in the selection, let's node edit them both. No shortcut necessary. (Though there is some code missing. :-) )
I think that solve the immediate need, but do you think it's acceptable for someone to have to leave the node tool to add additional objects to it's selection? You can already switch objects staying in the tool.
--Ted
Ted Gould wrote:
On Fri, 2007-05-04 at 15:38 -0500, Aaron Spike wrote:
I thought the plan was to remove the artificial on node editing a single path at a time. If two paths are in the selection, let's node edit them both. No shortcut necessary. (Though there is some code missing. :-) )
I think that solve the immediate need, but do you think it's acceptable for someone to have to leave the node tool to add additional objects to it's selection? You can already switch objects staying in the tool.
No that wouldn't be any good. I must be missing something though, because I don't see how you came to that as a consequence.
Aaron Spike
On 5/4/07, Aaron Spike <aaron@...749...> wrote:
I thought the plan was to remove the artificial on node editing a single path at a time. If two paths are in the selection, let's node edit them both. No shortcut necessary. (Though there is some code missing. :-) )
I started working on that and even committed some very preliminary code. A lot more work is needed though.
participants (3)
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Aaron Spike
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bulia byak
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Ted Gould