how about some marketing and outreach?
Hi Friends, I've recently been contacted by a long time Inkscape user and former active moderator on InkscapeForum.com. (Technically she still is a moderator, but not active for some years.) And I think she also used to help with bug management and testing. And many of you may recognize her as the co-author of PacktPublishing's "Inkscape 0.48 Illustrator's Cookbook". Mihaela, aka prkos, is ready to become reinvested in the project, after having drifted away to work on other things for awhile. She has some good ideas for outreach and bringing in more diversity, and I think some ideas related to marketing, which she will have to explain, because I don't understand that kind of thing. I don't know if she wants to help with bug management again, as before, but maybe after she catches up to the version 0.92 era. And she said she wouldn't be opposed to working on a sequel to the Packt project. Ooohh! Mihaela, I forgot to mention this privately. Recently within the project, there has been some drive to create an open manual, which would be editable by the community. And we also want to make it more of a step by step manual, and more focussed to beginners. And this is as opposed to our current manual, which is copyrighted (can only be edited by the author), presently out of date, and a little more theoretical, and helpful for advanced users. It's a great manual, which has served the project well. But there have been a lot of complaints from beginners about a lack of documentation at their level. So we don't want to get rid of Tav's manual, but just have another manual available. The current state of those discussions is to use a project which was started by a French team (aaii, why can't I remember to save that link?!). It's another FLOSS manual. We're waiting for it to be translated to English. And once it is, we hope to be able to use it as a base to build the new open manual from. Maybe you might like to help with that? Also, some of her ideas will help us with the forum project too! And I'll be letting the committee know about that privately. So, welcome back Mihaela! As you remember the developers' mantra - code first, discuss later - please feel free to jump back in with both feet :-)
All best, brynn
Hi Brynn,
it's funny you mentioned this because just yesterday I navigated between some Facebook and Google Plus communities of Inkscape and thought that maybe it could be nice if we did a larger promotion of the screen contest (for example). Just wondering. Really wanna help and think in new ways we can benefit the community and be benefited by them.
Cheers!
--Victor Westmann
2016-10-09 8:56 GMT-07:00 Brynn <brynn@...3133...>:
Hi Friends, I've recently been contacted by a long time Inkscape user and former active moderator on InkscapeForum.com. (Technically she still is a moderator, but not active for some years.) And I think she also used to help with bug management and testing. And many of you may recognize her as the co-author of PacktPublishing's "Inkscape 0.48 Illustrator's Cookbook". Mihaela, aka prkos, is ready to become reinvested in the project, after having drifted away to work on other things for awhile. She has some good ideas for outreach and bringing in more diversity, and I think some ideas related to marketing, which she will have to explain, because I don't understand that kind of thing. I don't know if she wants to help with bug management again, as before, but maybe after she catches up to the version 0.92 era. And she said she wouldn't be opposed to working on a sequel to the Packt project. Ooohh! Mihaela, I forgot to mention this privately. Recently within the project, there has been some drive to create an open manual, which would be editable by the community. And we also want to make it more of a step by step manual, and more focussed to beginners. And this is as opposed to our current manual, which is copyrighted (can only be edited by the author), presently out of date, and a little more theoretical, and helpful for advanced users. It's a great manual, which has served the project well. But there have been a lot of complaints from beginners about a lack of documentation at their level. So we don't want to get rid of Tav's manual, but just have another manual available. The current state of those discussions is to use a project which was started by a French team (aaii, why can't I remember to save that link?!). It's another FLOSS manual. We're waiting for it to be translated to English. And once it is, we hope to be able to use it as a base to build the new open manual from. Maybe you might like to help with that? Also, some of her ideas will help us with the forum project too! And I'll be letting the committee know about that privately. So, welcome back Mihaela! As you remember the developers' mantra - code first, discuss later - please feel free to jump back in with both feet :-)
All best, brynn
Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ Inkscape-docs mailing list Inkscape-docs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-docs
Hi mihaela,
I'm willing to help out on marketing and web issues too. I'm currently making a weekly webcomic (in french) using only inkscape. If I can help with a comic, I'd be happy to do that too.
Here's the link, for the curious, (don't mean to spam, though I think it's on topic): http://quebeccite.com
I can also help moderate the forums, make tutorials and such (I've made an intro to the powerstroke a while back on youtube). -- Frédéric Guimont, Consultant en logiciels libres Savoir-faire Linux
Téléphone : 418-525-7354 #362 Ring ID : d9396b8004d26120f1e948ac7a075ab7dd165077 www.savoirfairelinux.com
----- Original Message ----- From: "mihaela jurkovic" <mihaela.jurkovic@...400...> To: "Brynn" <brynn@...3133...>, "Inkscape-Devel" <Inkscape-devel@...1240...ceforge.net>, "Inkscape-Docs" inkscape-docs@lists.sourceforge.net Sent: Sunday, October 9, 2016 10:56:46 PM Subject: Re: [Inkscape-devel] how about some marketing and outreach?
Hi all!
Thank you Brynn for your intro and welcoming me back to the community 😊 it's great to be back and you can count me in all Inkscape activities except programming :)
Some years ago I used to know every little detail happening around Inkscape development and in the community. I wasn't very vocal on the lists, mainly because I'm not a programmer and couldn't contribute that way, and there didn't seem to be a lot of non-programming discussions, but I read all the news, triaged bugs in the tracker, compiled nightly builds often and tested my behind off. I also helped in the forum, at first with the usual questions about using Inkscape, since I knew a lot of tips and tricks, and later fighting spam :p
I probably won't be able to commit as much time now, since I'm not giving up on Drupal, but I hope to come close. I can block a certain number of hours to Inkscape each week. I'd love it if you (devs, forum and website committee, users) would steer the efforts around website, forum and user community in general. Every project needs more users, a larger and more active community. But setting a more specific goal can better the chances of success and clarify which areas are more beneficial to focus on.
* What type of community members do we most direly need more of: developers, testers, professional designers who use Inkscape, hobbyist users, evangelists...? And how many? Do we have any stats about the current state? * How many new developers and their quality/time commitment would be ideal in the next year? * Should Inkscape be branded more as a vector editor in general or SVG editor (SVG has become a buzzword in web community)? * Inkscape has been mentioned as not the best editor for SVG for the web, which I can't agree with. Is this something you think we should try and change? * Should we position Inkscape more strongly with respects to other vector and SVG editors (Sketch, AI)? * What kind of articles would help spread Inkscape (tutorials, reviews, user testimonies, comics...)? Where should they be published? * ... any other topic that should be considered?
I hope you don't mind me opening with a bag of questions instead of an actionable plan, I haven't forgotten the "code first, ask questions later" guideline, but with this type of work questions are the proper procedure to start with in order to achieve results more efficiently.
Areas where I can help are the forum (installation, migration? and as a mod), website (limited), marketing and branding, FLOSS manual, and the usual testing and bug tracking. Let me know if you think I should focus more on some and less on the other areas.
I can't not mention Tav's manual, to continue on Brynn's thought. That manual was what brought me to Inkscape and made me stick with it, and it made me skilful. (I'm also a proud owner of the printed version, hefty book Tav in many ways!)
And then it makes sense to ask: What is the usual way users discover Inkscape? What makes them stick?
Thank you again for welcoming me back, I hope we boost Inkscape community in the next year!
Mihaela aka prkos
Hi Frédéric,
Le 12/10/2016 à 17:07, Frédéric Guimont a écrit :
I'm willing to help out on marketing and web issues too. I'm currently making a weekly webcomic (in french) using only inkscape. If I can help with a comic, I'd be happy to do that too.
Here's the link, for the curious, (don't mean to spam, though I think it's on topic): http://quebeccite.com
It’s on topic. Maybe you’d mind reading the indented paragraph there: https://inkscape.org/fr/communaute/sur-internet/
By the way, I don’t really understand the 40px left margin. When browsing the site with a mobile phone, it’s quite annoying.
I can also help moderate the forums, make tutorials and such (I've made an intro to the powerstroke a while back on youtube).
Then I think you should join inkscape-docs. Did you see my last emails to the docs list? Actually you’re arriving just in time, I was requesting help for the second-to-last item in the Community To-Do List: https://inkscape.org/fr/contribuer/choses-a-faire/ Have a look at this message: https://sourceforge.net/p/inkscape/mailman/message/35421641/ Would you have the necessary skills — :P? -- Sylvain
-- Frédéric Guimont, Consultant en logiciels libres Savoir-faire Linux
Téléphone : 418-525-7354 #362 Ring ID : d9396b8004d26120f1e948ac7a075ab7dd165077 www.savoirfairelinux.com
----- Original Message -----
From: "Sylvain Chiron" <chironsylvain@...3370...> To: "Frédéric Guimont" <frederic.guimont@...3414...> Cc: "Inkscape developers" inkscape-devel@lists.sourceforge.net, "Inkscape Docs" inkscape-docs@lists.sourceforge.net Sent: Wednesday, October 12, 2016 12:08:27 PM Subject: Re: [Inkscape-devel] how about some marketing and outreach?
Hi Frédéric,
Le 12/10/2016 à 17:07, Frédéric Guimont a écrit :
I'm willing to help out on marketing and web issues too. I'm currently making a weekly webcomic (in french) using only inkscape. If I can help with a comic, I'd be happy to do that too.
Here's the link, for the curious, (don't mean to spam, though I think it's on topic): http://quebeccite.com
It’s on topic. Maybe you’d mind reading the indented paragraph there: https://inkscape.org/fr/communaute/sur-internet/
That's great! I'll take the time to do that tonight, thanks.
By the way, I don’t really understand the 40px left margin. When browsing the site with a mobile phone, it’s quite annoying.
Noted. I'll look into that too ;)
I can also help moderate the forums, make tutorials and such (I've made an intro to the powerstroke a while back on youtube).
Then I think you should join inkscape-docs. Did you see my last emails to the docs list?
Just joined and checked your email. I met Elisa over the summer and I'm familiar with the doc (although I haven't read the manual yet). I'll see if I can find the time to do some translations.
Actually you’re arriving just in time, I was requesting help for the second-to-last item in the Community To-Do List: https://inkscape.org/fr/contribuer/choses-a-faire/ Have a look at this message: https://sourceforge.net/p/inkscape/mailman/message/35421641/ Would you have the necessary skills — :P?
I think I do have the skills, I just need to do some prioritizing.
-- Sylvain
On Wed, 2016-10-12 at 11:07 -0400, Frédéric Guimont wrote:
Here's the link, for the curious, (don't mean to spam, though I think it's on topic): http://quebeccite.com
Did you know, you could post the images as svg files and make the text translatable ;-)
I can also help moderate the forums, make tutorials and such (I've made an intro to the powerstroke a while back on youtube).
Curating existing youtube videos would be a really big help. Getting them all into a youtube playlist and being able to put them into the inkscape website gallery system. We have a system where if you post a youtube video, the video will be embeded into the page and so we can collect them and put them into the website fairly easily.
Martin,
----- Original Message -----
From: "Martin Owens" <doctormo@...400...> To: "Frédéric Guimont" <frederic.guimont@...3414...>, "mihaela jurkovic" <mihaela.jurkovic@...400...> Cc: "Inkscape-Devel" Inkscape-devel@lists.sourceforge.net, "Inkscape-Docs" inkscape-docs@lists.sourceforge.net Sent: Wednesday, October 12, 2016 3:45:24 PM Subject: Re: [Inkscape-devel] how about some marketing and outreach?
On Wed, 2016-10-12 at 11:07 -0400, Frédéric Guimont wrote:
Here's the link, for the curious, (don't mean to spam, though I think it's on topic): http://quebeccite.com
Did you know, you could post the images as svg files and make the text translatable ;-)
Yes, but I think the SVGs are heavier than the PNGs on the page. I'd also have to load the fonts (anime ace 2) and make sure the dialogue balloons can contain the text in all languages.
I've been thinking of adding a link to the SVG in the meantime, which would be a good compromise at this stage.
I can also help moderate the forums, make tutorials and such (I've made an intro to the powerstroke a while back on youtube).
Curating existing youtube videos would be a really big help. Getting them all into a youtube playlist and being able to put them into the inkscape website gallery system. We have a system where if you post a youtube video, the video will be embeded into the page and so we can collect them and put them into the website fairly easily.
What's this system? Is there info on the wiki about that?
Martin,
Yes, but I think the SVGs are heavier than the PNGs on the page. I'd also have to load the fonts (anime ace 2) and make sure the dialogue balloons can contain the text in all languages.
Generate balloons, load css font (e.g. ttf), convert lower layer to png and just use svg as overlay. Stick some js in there or some css animations for a fun time.
What's this system? Is there info on the wiki about that?
https://inkscape.org/en/gallery/=tutorial/
You can submit to this category a link to a youtube tutorial, and if we can collect them, it'd be really useful. (tag them as video)
Martin,
----- Original Message -----
From: "Martin Owens" <doctormo@...400...> To: "Frédéric Guimont" <frederic.guimont@...3414...> Cc: "mihaela jurkovic" <mihaela.jurkovic@...400...>, "Inkscape-Devel" Inkscape-devel@lists.sourceforge.net, "Inkscape-Docs" inkscape-docs@lists.sourceforge.net Sent: Wednesday, October 12, 2016 4:30:28 PM Subject: Re: [Inkscape-devel] how about some marketing and outreach?
Yes, but I think the SVGs are heavier than the PNGs on the page. I'd also have to load the fonts (anime ace 2) and make sure the dialogue balloons can contain the text in all languages.
Generate balloons, load css font (e.g. ttf), convert lower layer to png and just use svg as overlay. Stick some js in there or some css animations for a fun time.
I've been planning on doing animated versions for a long time. It'll happen eventually.
What's this system? Is there info on the wiki about that?
Cool, I will =)
You can submit to this category a link to a youtube tutorial, and if we can collect them, it'd be really useful. (tag them as video)
Martin,
----- Original Message -----
From: "mihaela jurkovic" <mihaela.jurkovic@...400...> To: "Frédéric Guimont" <frederic.guimont@...3414...> Cc: "Brynn" <brynn@...3133...>, "Inkscape-Devel" <Inkscape-devel@...1795...urceforge.net>, "Inkscape-Docs" inkscape-docs@lists.sourceforge.net Sent: Wednesday, October 12, 2016 5:18:48 PM Subject: Re: [Inkscape-devel] how about some marketing and outreach?
Hi Frédéric,
thank you for offering a helping hand, a comic with some topic related to the new release would be most welcome! Or several even :D
My pleasure. Inkscape has been my favorite application for over ten years now.
You're creative and can come up with something appropriate. Maybe something funny or catchy, twitter and FB friendly that would get spread wide?
I'll talk about it with my co-creator and see if we can't come up with something.
Lovely comic drawing, although I suspect the dialogue is even more salient :)
I'm working on making the meta-data available eventually (so people can translate it).
I've been playing a lot with SVG on the web lately and would love to see more of it, in line with what Martin suggested. If not it would at least be useful to have the text as text below the image, so Google can take a stab at translating it. Retyping it to Google translate is too much of a bother, but having an easy way to translate would attract more audience.
I play a lot with SVG on the web. Let me know if you ever need help.
Mihaela
On 12.10.2016 17:07, Frédéric Guimont wrote:
Hi mihaela,
I'm willing to help out on marketing and web issues too. I'm currently making a weekly webcomic (in french) using only inkscape. If I can help with a comic, I'd be happy to do that too.
Here's the link, for the curious, (don't mean to spam, though I think it's on topic): http://quebeccite.com I can also help moderate the forums, make tutorials and such (I've made an intro to the powerstroke a while back on youtube). -- Frédéric Guimont, Consultant en logiciels libres Savoir-faire Linux
Téléphone : 418-525-7354 #362 Ring ID : d9396b8004d26120f1e948ac7a075ab7dd165077 www.savoirfairelinux.com ----- Original Message ----- From: "mihaela jurkovic" <mihaela.jurkovic@...400...> To: "Brynn" <brynn@...3133...> , "Inkscape-Devel" <Inkscape-devel@...840...net> , "Inkscape-Docs" inkscape-docs@lists.sourceforge.net Sent: Sunday, October 9, 2016 10:56:46 PM Subject: Re: [Inkscape-devel] how about some marketing and outreach?
Hi all!
Thank you Brynn for your intro and welcoming me back to the community 😊 it's great to be back and you can count me in all Inkscape activities except programming :)
Some years ago I used to know every little detail happening around Inkscape development and in the community. I wasn't very vocal on the lists, mainly because I'm not a programmer and couldn't contribute that way, and there didn't seem to be a lot of non-programming discussions, but I read all the news, triaged bugs in the tracker, compiled nightly builds often and tested my behind off. I also helped in the forum, at first with the usual questions about using Inkscape, since I knew a lot of tips and tricks, and later fighting spam :p
I probably won't be able to commit as much time now, since I'm not giving up on Drupal, but I hope to come close. I can block a certain number of hours to Inkscape each week. I'd love it if you (devs, forum and website committee, users) would steer the efforts around website, forum and user community in general. Every project needs more users, a larger and more active community. But setting a more specific goal can better the chances of success and clarify which areas are more beneficial to focus on.
- What type of community members do we most direly need more of: developers,
testers, professional designers who use Inkscape, hobbyist users, evangelists...? And how many? Do we have any stats about the current state?
- How many new developers and their quality/time commitment would be ideal in
the next year?
- Should Inkscape be branded more as a vector editor in general or SVG editor
(SVG has become a buzzword in web community)?
- Inkscape has been mentioned as not the best editor for SVG for the web, which
I can't agree with. Is this something you think we should try and change?
- Should we position Inkscape more strongly with respects to other vector and
SVG editors (Sketch, AI)?
- What kind of articles would help spread Inkscape (tutorials, reviews, user
testimonies, comics...)? Where should they be published? * ... any other topic that should be considered?
I hope you don't mind me opening with a bag of questions instead of an actionable plan, I haven't forgotten the "code first, ask questions later" guideline, but with this type of work questions are the proper procedure to start with in order to achieve results more efficiently.
Areas where I can help are the forum (installation, migration? and as a mod), website (limited), marketing and branding, FLOSS manual, and the usual testing and bug tracking. Let me know if you think I should focus more on some and less on the other areas.
I can't not mention Tav's manual, to continue on Brynn's thought. That manual was what brought me to Inkscape and made me stick with it, and it made me skilful. (I'm also a proud owner of the printed version, hefty book Tav in many ways!)
And then it makes sense to ask: What is the usual way users discover Inkscape? What makes them stick?
Thank you again for welcoming me back, I hope we boost Inkscape community in the next year!
Mihaela aka prkos
Le 2016-10-09 17:56, Brynn a écrit :
Hi Friends, I've recently been contacted by a long time Inkscape user and former active moderator on InkscapeForum.com. (Technically she still is a moderator, but not active for some years.) And I think she also used to help with bug management and testing. And many of you may recognize her as the co-author of PacktPublishing's "Inkscape 0.48 Illustrator's Cookbook". Mihaela, aka prkos, is ready to become reinvested in the project, after having drifted away to work on other things for awhile. She has some good ideas for outreach and bringing in more diversity, and I think some ideas related to marketing, which she will have to explain, because I don't understand that kind of thing. I don't know if she wants to help with bug management again, as before, but maybe after she catches up to the version 0.92 era. And she said she wouldn't be opposed to working on a sequel to the Packt project. Ooohh! Mihaela, I forgot to mention this privately. Recently within the project, there has been some drive to create an open manual, which would be editable by the community. And we also want to make it more of a step by step manual, and more focussed to beginners. And this is as opposed to our current manual, which is copyrighted (can only be edited by the author), presently out of date, and a little more theoretical, and helpful for advanced users. It's a great manual, which has served the project well. But there have been a lot of complaints from beginners about a lack of documentation at their level. So we don't want to get rid of Tav's manual, but just have another manual available. The current state of those discussions is to use a project which was started by a French team (aaii, why can't I remember to save that link?!). It's another FLOSS manual. We're waiting for it to be translated to English. And once it is, we hope to be able to use it as a base to build the new open manual from. Maybe you might like to help with that? Also, some of her ideas will help us with the forum project too! And I'll be letting the committee know about that privately. So, welcome back Mihaela! As you remember the developers' mantra - code first, discuss later - please feel free to jump back in with both feet :-)
All best, brynn
Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Hi :)
Here is the editable book on FLOSS manuals: https://fr.flossmanuals.net/start-with-inkscape/introduction/
Feel free to contribute, making an account and modify the content of this book, which I have in French paper version. (yep, it maybe explains my "stronk english ability" ;) )
Have a good day!
Hi Tuxun, Oh wow -- I didn't know we had 2 people working on the translation -- that's great! Thank you both :-) And thanks for the link. I'll keep track of it this time. How is it going with the translating? I guess we can only see what has been translated so far? Does the French version have a page for every item in the menu on the left? Oh yes, that is much more than I thought! For some reason, I thought it was just one chapter. Anyway, thanks again!
All best, brynn
__________________________________________________
From: Tuxun Sent: Sunday, October 09, 2016 10:50 PM To: Brynn Cc: Inkscape-Devel ; Inkscape-Docs ; mihaela.jurkovic@...400... Subject: Re: [Inkscape-devel] Inkscape Floss manual (was: how about some marketing and outreach?)
Le 2016-10-09 17:56, Brynn a écrit : Hi Friends, I've recently been contacted by a long time Inkscape user and former active moderator on InkscapeForum.com. (Technically she still is a moderator, but not active for some years.) And I think she also used to help with bug management and testing. And many of you may recognize her as the co-author of PacktPublishing's "Inkscape 0.48 Illustrator's Cookbook". Mihaela, aka prkos, is ready to become reinvested in the project, after having drifted away to work on other things for awhile. She has some good ideas for outreach and bringing in more diversity, and I think some ideas related to marketing, which she will have to explain, because I don't understand that kind of thing. I don't know if she wants to help with bug management again, as before, but maybe after she catches up to the version 0.92 era. And she said she wouldn't be opposed to working on a sequel to the Packt project. Ooohh! Mihaela, I forgot to mention this privately. Recently within the project, there has been some drive to create an open manual, which would be editable by the community. And we also want to make it more of a step by step manual, and more focussed to beginners. And this is as opposed to our current manual, which is copyrighted (can only be edited by the author), presently out of date, and a little more theoretical, and helpful for advanced users. It's a great manual, which has served the project well. But there have been a lot of complaints from beginners about a lack of documentation at their level. So we don't want to get rid of Tav's manual, but just have another manual available. The current state of those discussions is to use a project which was started by a French team (aaii, why can't I remember to save that link?!). It's another FLOSS manual. We're waiting for it to be translated to English. And once it is, we hope to be able to use it as a base to build the new open manual from. Maybe you might like to help with that? Also, some of her ideas will help us with the forum project too! And I'll be letting the committee know about that privately. So, welcome back Mihaela! As you remember the developers' mantra - code first, discuss later - please feel free to jump back in with both feet :-)
All best, brynn
------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Hi :)
Here is the editable book on FLOSS manuals: https://fr.flossmanuals.net/start-with-inkscape/introduction/
Feel free to contribute, making an account and modify the content of this book, which I have in French paper version. (yep, it maybe explains my "stronk english ability" ;) ) Have a good day!
participants (7)
-
unknown@example.com
-
Brynn
-
Frédéric Guimont
-
Martin Owens
-
Sylvain Chiron
-
Tuxun
-
Victor Westmann