Hi! Here are a pic and a link to my last work. https://inkscape.org/en/gallery/item/6626/
Branch description: This branch improve the Knot and the Mesh gradient code:
Knot:
Add a new knot type "TRIANGLE".
Add a new knot property called Angle to turn triangle knots.
Mesh:
Improve the size of corners (DIAMOND) knots.
Update to angled triangle knots the handles of selected corners.
All the best, Jabier.
Forget give thanks to Tav for his great ideas about the final GUI.
El sáb, 26-09-2015 a las 17:02 +0200, Jabier Arraiza escribió:
Hi! Here are a pic and a link to my last work. https://inkscape.org/en/gallery/item/6626/
Branch description: This branch improve the Knot and the Mesh gradient code:
Knot:
Add a new knot type "TRIANGLE".
Add a new knot property called Angle to turn triangle knots.
Mesh:
Improve the size of corners (DIAMOND) knots.
Update to angled triangle knots the handles of selected corners.
All the best, Jabier.
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Excellent work Jabier! Can't wait to use this! On 26 Sep 2015 4:10 pm, "Jabier Arraiza" <jabier.arraiza@...2893...> wrote:
Forget give thanks to Tav for his great ideas about the final GUI.
El sáb, 26-09-2015 a las 17:02 +0200, Jabier Arraiza escribió:
Hi! Here are a pic and a link to my last work. https://inkscape.org/en/gallery/item/6626/
Branch description: This branch improve the Knot and the Mesh gradient code:
Knot:
Add a new knot type "TRIANGLE".
Add a new knot property called Angle to turn triangle knots.
Mesh:
Improve the size of corners (DIAMOND) knots.
Update to angled triangle knots the handles of selected corners.
All the best, Jabier.
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Thanks for the feedback!
El sáb, 26-09-2015 a las 16:22 +0100, C R escribió:
Excellent work Jabier! Can't wait to use this! On 26 Sep 2015 4:10 pm, "Jabier Arraiza" <jabier.arraiza@...2893...> wrote:
Forget give thanks to Tav for his great ideas about the final GUI.
El sáb, 26-09-2015 a las 17:02 +0200, Jabier Arraiza escribió:
Hi! Here are a pic and a link to my last work. https://inkscape.org/en/gallery/item/6626/
Branch description: This branch improve the Knot and the Mesh gradient code:
Knot:
Add a new knot type "TRIANGLE".
Add a new knot property called Angle to turn triangle knots.
Mesh:
Improve the size of corners (DIAMOND) knots.
Update to angled triangle knots the handles of selected corners.
All the best, Jabier.
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
On 2015-09-26 17:02 (+0200), Jabier Arraiza wrote:
Hi! Here are a pic and a link to my last work. https://inkscape.org/en/gallery/item/6626/
Branch description: This branch improve the Knot and the Mesh gradient code:
Knot:
Add a new knot type "TRIANGLE".
Add a new knot property called Angle to turn triangle knots.
Mesh:
Improve the size of corners (DIAMOND) knots.
Update to angled triangle knots the handles of selected corners.
Nitpicking about a minor detail: the triangular knots work by indicating the direction to the connected mesh corner, but don't update their angle during dragging. This may feel somewhat "off", especially when using a larger handle size.
Just curious: why not draw the handle lines themselves (e.g. show handle lines only for handles of selected mesh corners, and for handles of unselected corners only while actually dragged)? Basically an interface (in the mesh tool context) which is closer to how the node tool works to adjust curves ...
Regards, V
Hi su_v.
Nitpicking about a minor detail: the triangular knots work by indicating the direction to the connected mesh corner, but don't update their angle during dragging. This may feel somewhat "off", especially when using a larger handle size.
Done in last commit.
Just curious: why not draw the handle lines themselves (e.g. show handle lines only for handles of selected mesh corners, and for handles of unselected corners only while actually dragged)? Basically an interface (in the mesh tool context) which is closer to how the node tool works to adjust curves ...
I send two sketch proposals about this.
All the best, Jabier.
participants (3)
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C R
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Jabier Arraiza
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su_v