Re: [Inkscape-devel] new booleans patch

Are you subscribed to the inkscape-devel list? Let's move our discussion there, because many people will be interested in your code.
It only checks that there are at least two objects selected:
if (g_slist_length (il) < 2) return;
So we need to fix it for the case when there are more than two. If you can make intersect and union functions accept any number of objects in one go, that would be the best. And for difference functions, we need to check that there are exactly two objects selected, and complain if not (for now you can just print a g_warning and do nothing).
None that I know of.
i recall seing somewhere discussion on how
You can discuss this on the list with people who have much better knowledge of algorithms than I, such as Nathan Hurst.
We plan to increase it from 6 digits to at least 8. Do you think 8 will be enough for you?
I don't think setting meter limit is implemented. Anyone?
I think now the best course of action is this. I'll ask Bryce to give you access to the CVS so you could create a branch for testing and development of the new commands. You will store the entire Inkscape tree there, so that people would be able to checkout and test it without patching. To hook up your commands to the menu and as shortcuts, I did a simplistic patch, which I will now upload to the Inkscape tracker along with your updated patch; you can use my patch as a starting point.
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bulia byak