
One of the complaints I've been seeing about the about dialog contest is that our list of credits is so long, and it's getting hard to design around.
It's only going to get longer with future releases.
Maybe we could move the credits outside the splash image itself. What about e.g. a vertically scrolling sidebar? Any other ideas? Thoughts?
-mental

On Thu, 2005-06-16 at 14:52 -0400, MenTaLguY wrote:
One of the complaints I've been seeing about the about dialog contest is that our list of credits is so long, and it's getting hard to design around.
It's only going to get longer with future releases.
Maybe we could move the credits outside the splash image itself. What about e.g. a vertically scrolling sidebar? Any other ideas? Thoughts?
Yeah, I agree. Or this could be busted out into its own menu item. Check out how the gimp folks do it. Could have tabbed about window with splash, credits, known issues or something.
Jon

On Thursday 16 Jun 2005 19:52, MenTaLguY wrote:
One of the complaints I've been seeing about the about dialog contest is that our list of credits is so long, and it's getting hard to design around.
It's only going to get longer with future releases.
Maybe we could move the credits outside the splash image itself. What about e.g. a vertically scrolling sidebar? Any other ideas? Thoughts?
This might be too big a change for everyone, but why not put example work in something designed for that purpose, like an image gallery? The about dialog could become a normal dialog, and the gallery could have not just this release's demo image, but previous ones.

One of the complaints I've been seeing about the about dialog contest
is
that our list of credits is so long, and it's getting hard to design around.
It's called flowtext and creativity. ;) We've seen some great submissions which have worked around the amount of text. For example, the submission with a cruise liner was a very creative way for the text to be done.
I have two about screens in the queue myself for the contest that I've had no issues with too much text on. In fact, the text has been a healthy challenge to mine and others creativity.
It's only going to get longer with future releases.
Which is why I think this is definitely an issue for the next release at the earliest. Not now though... I really think that the amount of text is more than manageable for this release.
Maybe we could move the credits outside the splash image itself. What about e.g. a vertically scrolling sidebar? Any other ideas?
Thoughts?
I think that this would potentially be a good idea... just have a larger SVG within the about screen that can be scrolled. Since it's all rendered on the fly and we're looking at reworking some things, perhaps we'd also want to consider some way to pan and zoom the about screen as well...
In the end, animation will be the best way to do things once that is implemented. But the Q is what to do prior to that.
I dunno... I think it's fine as is for this release. Just my .02
-Josh

On Thu, 2005-06-16 at 12:22 -0700, Joshua A. Andler wrote:
One of the complaints I've been seeing about the about dialog contest
is
that our list of credits is so long, and it's getting hard to design around.
It's called flowtext and creativity. ;) We've seen some great submissions which have worked around the amount of text. For example, the submission with a cruise liner was a very creative way for the text to be done.
I have two about screens in the queue myself for the contest that I've had no issues with too much text on. In fact, the text has been a healthy challenge to mine and others creativity.
It's only going to get longer with future releases.
Which is why I think this is definitely an issue for the next release at the earliest. Not now though... I really think that the amount of text is more than manageable for this release.
Sounds good...I've added this to the next release:
http://inkscape.org/cgi-bin/wiki.pl?Roadmap
Please add any notes to the above URL.
Maybe we could move the credits outside the splash image itself. What about e.g. a vertically scrolling sidebar? Any other ideas?
Thoughts?
I think that this would potentially be a good idea... just have a larger SVG within the about screen that can be scrolled. Since it's all rendered on the fly and we're looking at reworking some things, perhaps we'd also want to consider some way to pan and zoom the about screen as well...
In the end, animation will be the best way to do things once that is implemented. But the Q is what to do prior to that.
I dunno... I think it's fine as is for this release. Just my .02
Yeah, I think that the last few ideas you have will take a lot of work to implement. It might just be simpler to build the about dialog as a splash screen, and then just have the credits as a separate menu entry. I think it wouldn't hurt to also have release notes, known bugs, as separate entries as well. The about screen is the only thing that should be an SVG of these IMO. If we have examples and all this in SVG, that is going to take up a lot of space in the package. As it stands Inkscape's package is already growing ;) That sounds bad...
Cool...
Jon
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I think it wouldn't hurt to also have release notes, known bugs, as separate entries as well. The about screen is the only thing that
should
be an SVG of these IMO. If we have examples and all this in SVG, that
is
going to take up a lot of space in the package. As it stands
Inkscape's
package is already growing ;) That sounds bad...
I think that the idea of adding the release notes and known bugs to the Help menu is fantastic! Uhm... that's my only reason for replying. ;)
-Josh

On Jun 16, 2005, at 12:22 PM, Joshua A. Andler wrote:
In the end, animation will be the best way to do things once that is implemented. But the Q is what to do prior to that.
I agree.
It worked great for Flash Gordon, it should work fine for us. :-)
Actually... as some of the preliminary work for full animation support, auto-scrolling the devel list in the about box was going to be my initial point of attack. That much at least is probably very doable early after this pending release.
heh. The DOM & Swig stuff probably fits the bill nicely, so I think that it's even covered by the current roadmap. So... if all goes well, 'prior to that' probably won't need to actually come into play.
participants (5)
-
Jon A. Cruz
-
Jon Phillips
-
Joshua A. Andler
-
Lee Braiden
-
MenTaLguY