Hi,
Honestly, I'm as much happy as much puzzled about the new tool called LPE tool.
All across source code it is called an LPE tool, which probably means it's supposed to do editing of LPE params on canvas or draw LPE. It does both, but is restricted to geometric constructions only (and not all of them), which is why it probably has a "Create geometry constructions" tooltip.
So the question is conceptual: is it supposed to do more than it does now and cover all possible LPEs or is it only geometry constructions related?
Alexandre
On Thu, Aug 28, 2008 at 2:54 PM, Alexandre Prokoudine
So the question is conceptual: is it supposed to do more than it does now and cover all possible LPEs or is it only geometry constructions related?
For now at least, it's Geometry tool. This way it has a single focus and basically makes sense. I don't think we will ever have a catch-all LPE tool - existing LPEs are way too different for that.
is there a variable or something that i need to set to get this in my builds?
2008/8/29 bulia byak <buliabyak@...400...>
On Thu, Aug 28, 2008 at 2:54 PM, Alexandre Prokoudine
So the question is conceptual: is it supposed to do more than it does now and cover all possible LPEs or is it only geometry constructions related?
For now at least, it's Geometry tool. This way it has a single focus and basically makes sense. I don't think we will ever have a catch-all LPE tool - existing LPEs are way too different for that.
-- bulia byak Inkscape. Draw Freely. http://www.inkscape.org
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Exactly. There probably needs to be some switch like:
#ifdef HAVE_NEW_LPE
blah
#endif
.... so it can be enabled or disabled by the guy doing the compilation. :-)
bob
Pajarico wrote:
2008/8/30 john cliff<john.cliff@...400...>:
is there a variable or something that i need to set to get this in my builds?
Uncomment line 1589 of src/widgets/toolbox.cpp
Hi all,
sorry for not replying sooner. I was away for one and a half weeks and had practically no internet access.
So the question is conceptual: is it supposed to do more than it does now and cover all possible LPEs or is it only geometry constructions related?
For now at least, it's Geometry tool. This way it has a single focus and basically makes sense. I don't think we will ever have a catch-all LPE tool - existing LPEs are way too different for that.
That's correct. When I started designing the context, I had a very general thing in mind which in theory could be used with any LPE. Whence the nomenclature. It turned out, though, that I needed (and still need) to do some adjustments that are specific to the geometry tool, but I still tried to keep things as general as possible. So if anyone else wants to implement a new tool using LPEs, (s)he can use it as boilerplate code with only minor adaptions. But I'm planning to rename LPETool to GeometryTool for the above-mentioned reasons. Then the confusion should be gone. :)
Max
participants (6)
-
Alexandre Prokoudine
-
Bob Jamison
-
bulia byak
-
john cliff
-
Maximilian Albert
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Pajarico