The 0.92pre3 source package has been released and can be downloaded from:
https://inkscape.org/en/download/source/
This pre-release adds GUI support for a preview of a potential last minute new feature we are considering inclusion in 0.92, mesh gradients. It is our hope that raising visibility of this awesome feature will help motivate its inclusion in the SVG 2.0 specification, which is approaching finalization. Please try the feature out, and if you like it please advocate for its adoption by web browsers and other SVG using applications.
Whether we actually include it in 0.92 depends on hearing plenty of positive feedback. We'll also be paying attention to reports of problems.
Packagers are encouraged to prepare binary packages for the platforms we support.
Thanks, Bryce
On Mon, Nov 14, 2016 at 11:42:20AM -0800, Bryce Harrington wrote:
The 0.92pre3 source package has been released and can be downloaded from:
https://inkscape.org/en/download/source/
I can only see 0.91 there.
ĸen
The link is wrong. The good one is: https://inkscape.org/en/download/development-versions/
Sylvain
Le 14/11/2016 à 20:42, Bryce Harrington a écrit :
The 0.92pre3 source package has been released and can be downloaded from:
https://inkscape.org/en/download/source/
This pre-release adds GUI support for a preview of a potential last minute new feature we are considering inclusion in 0.92, mesh gradients. It is our hope that raising visibility of this awesome feature will help motivate its inclusion in the SVG 2.0 specification, which is approaching finalization. Please try the feature out, and if you like it please advocate for its adoption by web browsers and other SVG using applications.
Whether we actually include it in 0.92 depends on hearing plenty of positive feedback. We'll also be paying attention to reports of problems.
Packagers are encouraged to prepare binary packages for the platforms we support.
Thanks, Bryce
On Mon, Nov 14, 2016 at 09:24:12PM +0100, Sylvain Chiron wrote:
The link is wrong. The good one is: https://inkscape.org/en/download/development-versions/
Sylvain
Cheers.
ĸen
Am 14.11.2016 um 20:42 schrieb Bryce Harrington:
This pre-release adds GUI support for a preview of a potential last minute new feature we are considering inclusion in 0.92, mesh gradients.
I noticed that the CMake "WITH_MESH" option is still set to "OFF" in 0.92pre3. Was this an overlook or is "GUI support" meant to be limited to the people setting the shortcut appropriately?
Regards, Eduard
On Mon, 2016-11-14 at 11:42 -0800, Bryce Harrington wrote:
The 0.92pre3 source package has been released and can be downloaded from:
https://inkscape.org/en/download/source/
This pre-release adds GUI support for a preview of a potential last minute new feature we are considering inclusion in 0.92, mesh gradients. It is our hope that raising visibility of this awesome feature will help motivate its inclusion in the SVG 2.0 specification, which is approaching finalization. Please try the feature out, and if you like it please advocate for its adoption by web browsers and other SVG using applications.
Whether we actually include it in 0.92 depends on hearing plenty of positive feedback. We'll also be paying attention to reports of problems.
Packagers are encouraged to prepare binary packages for the platforms we support.
It appears that meshes are not enabled by default. Please compile with the -DWITH_MESH=ON flag to enable meshes.
Thanks, Bryce
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Am 14.11.2016 um 20:42 schrieb Bryce Harrington:
Packagers are encouraged to prepare binary packages for the platforms we support.
I just uploaded binary distributions of 0.92pre3 for Windows, see https://inkscape.org/en/~eduard.braun/galleries/inkscape-092pre/
Regards, Eduard
Info added to news article and links added to the development versions download page. Thank you, Eduard!
Regards, Maren
Am 15.11.2016 um 01:35 schrieb Eduard Braun:
Am 14.11.2016 um 20:42 schrieb Bryce Harrington:
Packagers are encouraged to prepare binary packages for the platforms we support.
I just uploaded binary distributions of 0.92pre3 for Windows, see https://inkscape.org/en/~eduard.braun/galleries/inkscape-092pre/
Regards, Eduard
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Eduard,
Not being a Windows user, did you enable mesh gradient editing? If so, let me know and I will see if I can people to bang on it.
Cheers, Josh
On Mon, Nov 14, 2016 at 4:35 PM, Eduard Braun <Eduard.Braun2@...173...> wrote:
Am 14.11.2016 um 20:42 schrieb Bryce Harrington:
Packagers are encouraged to prepare binary packages for the platforms we support.
I just uploaded binary distributions of 0.92pre3 for Windows, see https://inkscape.org/en/~eduard.braun/galleries/inkscape-092pre/
Regards, Eduard
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Yes, it's enabled in the pre3 builds.
Am 15.11.2016 um 22:16 schrieb Josh Andler:
Eduard,
Not being a Windows user, did you enable mesh gradient editing? If so, let me know and I will see if I can people to bang on it.
Cheers, Josh
On Mon, Nov 14, 2016 at 4:35 PM, Eduard Braun <Eduard.Braun2@...173...> wrote:
Am 14.11.2016 um 20:42 schrieb Bryce Harrington:
Packagers are encouraged to prepare binary packages for the platforms we support.
I just uploaded binary distributions of 0.92pre3 for Windows, see https://inkscape.org/en/~eduard.braun/galleries/inkscape-092pre/
Regards, Eduard
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Wow, this is awesome! But I'm a little confused. I recently learned how to enable the gradient mesh in 0.91, and I enabled it in 0.92pre2 (thinking about using it in About Screen Contest). Is there any difference between the gradient mesh in 0.92pre3, except that it's already enabled there?
Thanks, brynn
-------------------------------------------------- From: "Bryce Harrington" <bryce@...961...> Sent: Monday, November 14, 2016 12:42 PM To: <inkscape-devel@...6...> Subject: [Inkscape-devel] Inkscape 0.92pre3 released
The 0.92pre3 source package has been released and can be downloaded from:
https://inkscape.org/en/download/source/
This pre-release adds GUI support for a preview of a potential last minute new feature we are considering inclusion in 0.92, mesh gradients. It is our hope that raising visibility of this awesome feature will help motivate its inclusion in the SVG 2.0 specification, which is approaching finalization. Please try the feature out, and if you like it please advocate for its adoption by web browsers and other SVG using applications.
Whether we actually include it in 0.92 depends on hearing plenty of positive feedback. We'll also be paying attention to reports of problems.
Packagers are encouraged to prepare binary packages for the platforms we support.
Thanks, Bryce
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
On Wed, Nov 16, 2016 at 9:46 AM, Brynn <brynn@...3133...> wrote:
Wow, this is awesome! But I'm a little confused. I recently learned how to enable the gradient mesh in 0.91, and I enabled it in 0.92pre2 (thinking about using it in About Screen Contest). Is there any difference between the gradient mesh in 0.92pre3, except that it's already enabled there?
Yes, there have been changes and bug fixes during the 0.92 cycle.
Cheers, Josh
Regarding reporting problems with gradient mesh - do you want to know about any problem, or just a serious problem that might block it from being released?
Thanks, brynn
-------------------------------------------------- From: "Bryce Harrington" <bryce@...961...> Sent: Monday, November 14, 2016 12:42 PM To: <inkscape-devel@...6...> Subject: [Inkscape-devel] Inkscape 0.92pre3 released
The 0.92pre3 source package has been released and can be downloaded from:
https://inkscape.org/en/download/source/
This pre-release adds GUI support for a preview of a potential last minute new feature we are considering inclusion in 0.92, mesh gradients. It is our hope that raising visibility of this awesome feature will help motivate its inclusion in the SVG 2.0 specification, which is approaching finalization. Please try the feature out, and if you like it please advocate for its adoption by web browsers and other SVG using applications.
Whether we actually include it in 0.92 depends on hearing plenty of positive feedback. We'll also be paying attention to reports of problems.
Packagers are encouraged to prepare binary packages for the platforms we support.
Thanks, Bryce
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
On Wed, Nov 16, 2016 at 01:37:56PM -0700, Brynn wrote:
Regarding reporting problems with gradient mesh - do you want to know about any problem, or just a serious problem that might block it from being released?
Definitely let me know if there are any severe issues ASAP so we can turn the feature off for the release.
More importantly, I would really like to hear positive feedback from testers to help justify inclusion of the feature, particularly in light of the risk we're taking with potentially causing SVG 2 incompatibility.
Bryce
Thanks, brynn
From: "Bryce Harrington" <bryce@...961...> Sent: Monday, November 14, 2016 12:42 PM To: <inkscape-devel@...6...> Subject: [Inkscape-devel] Inkscape 0.92pre3 released
The 0.92pre3 source package has been released and can be downloaded from:
https://inkscape.org/en/download/source/
This pre-release adds GUI support for a preview of a potential last minute new feature we are considering inclusion in 0.92, mesh gradients. It is our hope that raising visibility of this awesome feature will help motivate its inclusion in the SVG 2.0 specification, which is approaching finalization. Please try the feature out, and if you like it please advocate for its adoption by web browsers and other SVG using applications.
Whether we actually include it in 0.92 depends on hearing plenty of positive feedback. We'll also be paying attention to reports of problems.
Packagers are encouraged to prepare binary packages for the platforms we support.
Thanks, Bryce
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
participants (8)
-
Bryce Harrington
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Brynn
-
Eduard Braun
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Josh Andler
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Ken Moffat
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Maren Hachmann
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Sylvain Chiron
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Tavmjong Bah