Re: [Inkscape-devel] Re: Select Under
On Thu, 2 Sep 2004, bulia byak wrote:
Date: Thu, 2 Sep 2004 13:21:32 -0300 From: bulia byak <buliabyak@...400...> To: Alan Horkan <horkana@...44...> Subject: Re: [Inkscape-devel] Re: Select Under
On Thu, 2 Sep 2004 14:22:52 +0100 (BST), Alan Horkan <horkana@...44...> wrote:
Presumably Metacity is not one of those Window managers (and hopefully not the default KDE window manager either).
Dunno about Metacity, but KDE does steal alt+click. I had to reconfigure it (it was easy). Of course forcing people to do WM configuration is not the best thing possible, but there's simply no other modifier I could use for this. And besides, alt+click and alt+drag are not core capabilities, so casual users can do without them.
(logged into a Linux machine to check) Metacity use Alt+Click(and Hold) to allow users to drag a window but I cannot come up with a better suggestion and you are right, select under is not a vital feature so for now it is a reasonable compromise.
From trying to make changes in other projects my worry (paranoia almost)
is that users will become too accustomed to all the little compromises that have to be made. That in the future when people want to change things for the better users will resist, or even worse developers will have moved on and the new developers will also resist changes failing to understand the compromises that were made.
We are not yet even at 1.0 so there is room to change things, and the attitude of the communinity is good so I expect the current developers wont be leaving anytime soon.
Sincerely
Alan Horkan http://advogato.org/person/AlanHorkan/
On Thu, 2 Sep 2004, Alan Horkan wrote:
(logged into a Linux machine to check) Metacity use Alt+Click(and Hold) to allow users to drag a window but I cannot come up with a better suggestion and you are right, select under is not a vital feature so for now it is a reasonable compromise.
Just fwiw, I know at least WindowMaker and xfwm (xfce) use alt+drag for this purpose as well. I think it's pretty universal among modern Unix window managers.
-mental
MenTaLguY wrote:
Just fwiw, I know at least WindowMaker and xfwm (xfce) use alt+drag for this purpose as well. I think it's pretty universal among modern Unix window managers.
Just had this idea:
A new tool. When you click on a point in the canvas, a new window pops up with a list of all the objects beneath that point. Canvas and new window are interconnected - what you select on the canvas gets selected on the list and vice versa. A checkbox in that new window would then enable pressed Alt key behaviour.
It would be good to have this (or something else making the feature graphically accessible) in parallel to the Alt-Click stuff anyway, since you have visual scale handles, and the <> keys; you have the (F1) selection tool, and the cursor keys; you have the F1...Fx keys (and other shortcuts) and the tool buttons. You always have a thing you can click on and another thing (key) to use the same capability directly from the keyboard.
- Felix
This sounds very similar to the way several CAE packages handle this issue. FOr instance in Patran, (a finite element preprocessor) when you click to select something where you could be aiming for any of a choice of objects its pops up a list box of possibles, automatically selecting the 'top' one. if thats the rightone you can carry on as usual and it doesnt affect the work flow at all, or you can change which items selected, and then carry on. Unigraphics does something similar, except when the list pops up you can cycle through the options using the middle mouse button.
could be a useful tool.
--- Felix Rabe <xitnalta@...128...> wrote:
Just had this idea:
A new tool. When you click on a point in the canvas, a new window pops up with a list of all the objects beneath that point. Canvas and new
window are interconnected - what you select on the canvas gets selected on the list and vice versa. A checkbox in that new window would then
enable pressed Alt key behaviour.
It would be good to have this (or something else making the feature graphically accessible) in parallel to the Alt-Click stuff anyway, since you have visual scale handles, and the <> keys; you have the (F1) selection tool, and the cursor keys; you have the F1...Fx keys (and other shortcuts) and the tool buttons. You always have a thing you can click on and another thing (key) to use the same capability directly from the keyboard.
- Felix
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On Fri, 2004-09-03 at 08:30, John Cliff wrote:
This sounds very similar to the way several CAE packages handle this issue. FOr instance in Patran, (a finite element preprocessor) when you click to select something where you could be aiming for any of a choice of objects its pops up a list box of possibles, automatically selecting the 'top' one. if thats the rightone you can carry on as usual and it doesnt affect the work flow at all, or you can change which items selected, and then carry on. Unigraphics does something similar, except when the list pops up you can cycle through the options using the middle mouse button.
could be a useful tool.
Another UG feature that might be nice to have (for some uses) is those little "tooltips" that pop up with editable coordinate fields in them.
-mental
participants (4)
-
Alan Horkan
-
Felix Rabe
-
John Cliff
-
MenTaLguY