
Hello!
Anybody out there doing builds on Mac OSX? If so, I'd be curious to hear what process you're using.
There is a wiki page [1] and some osx build code [2], and it seems like everything is outdated, but possibly I'm mistaken.
Originally, my goal was to get a non-X11 build to play try out, but now I've also become interested in improving the build documentation and code too. I'll share my notes/process once I have something working.
Cheers. Alex Buchanan
[1] http://wiki.inkscape.org/wiki/index.php/CompilingMacOsX [2] http://bazaar.launchpad.net/~inkscape.dev/inkscape/trunk/files/head:/packagi...

Hi,
I dont know about packaging, but the instructions on the wiki page for compiling definitely work.
I added the paragraph about Compiling with clang 3.3 and libc++ (c++11 enabled) (2013) just a few months ago, so its not *that* outdated :).
Regards,
Markus
Von: Alex Buchanan [mailto:buchanae@...400...] Gesendet: Donnerstag, 27. März 2014 00:26 An: inkscape-devel@lists.sourceforge.net Betreff: [Inkscape-devel] Mac OSX Build
Hello!
Anybody out there doing builds on Mac OSX? If so, I'd be curious to hear what process you're using.
There is a wiki page [1] and some osx build code [2], and it seems like everything is outdated, but possibly I'm mistaken.
Originally, my goal was to get a non-X11 build to play try out, but now I've also become interested in improving the build documentation and code too. I'll share my notes/process once I have something working.
Cheers. Alex Buchanan
[1] http://wiki.inkscape.org/wiki/index.php/CompilingMacOsX [2] http://bazaar.launchpad.net/~inkscape.dev/inkscape/trunk/files/head:/packagi ng/macosx/ http://bazaar.launchpad.net/%7Einkscape.dev/inkscape/trunk/files/head:/pack aging/macosx/

On Mar 26, 2014, at 4:25 PM, Alex Buchanan wrote:
Hello!
Anybody out there doing builds on Mac OSX? If so, I'd be curious to hear what process you're using.
Well, I have an older 32-bit Mac, and MacPorts just borked things for me last week. Otherwise I was looking to move into the non-X11 build and such myself.
For my local OSX work, I configured with an install location configured to be in a folder off my user directory. That way I can do 'make install' without having to be root. I also can configure several branches to be built and installed at the same time for easier testing. Once an install is done, I can run an executable from the src tree, where they normally build.

On 2014-03-27 24:25 +0100, Alex Buchanan wrote:
Anybody out there doing builds on Mac OSX? If so, I'd be curious to hear what process you're using.
There is a wiki page [1] and some osx build code [2], and it seems like everything is outdated, but possibly I'm mistaken.
Originally, my goal was to get a non-X11 build to play try out, but now I've also become interested in improving the build documentation and code too. I'll share my notes/process once I have something working.
I recently started a wiki page to gather notes about the current status of packaging for OS X and recent attempts to refactor/renew it:
http://wiki.inkscape.org/wiki/index.php/Notes_on_Packaging_for_OS_X
It's not finished (there's more details I could add), and the summary of relevant changes used in my own attempt (wip) isn't done yet: https://code.launchpad.net/~suv-lp/inkscape/osxmenu
Cheers, V

I'm storing my work on github at https://github.com/abuchanan/inkscape-osx-builder
Basically, I'm writing some tools in python. The goal is to get as close to a self-contained, one-step build as possible.
Currently, it's very much a work in progress and is very incomplete, but the idea is starting to take form. I like that the current code can create a create a macports tree, install dependencies, build the code, and create a bundle with one command.
The bundle is incomplete, and I haven't tried running it yet. I've only tested on my machine (OSX 10.9). I haven't set up older versions yet, so I'm sure there lots of work related to getting older versions to work.
Credit to gtk-mac-bundler [1] for helping with the bundle creation (got this idea from GIMP).
[1] https://github.com/jralls/gtk-mac-bundler
On Wed, Mar 26, 2014 at 4:54 PM, su_v <suv-sf@...58...> wrote:
On 2014-03-27 24:25 +0100, Alex Buchanan wrote:
Anybody out there doing builds on Mac OSX? If so, I'd be curious to hear what process you're using.
There is a wiki page [1] and some osx build code [2], and it seems like everything is outdated, but possibly I'm mistaken.
Originally, my goal was to get a non-X11 build to play try out, but now I've also become interested in improving the build documentation and code too. I'll share my notes/process once I have something working.
I recently started a wiki page to gather notes about the current status of packaging for OS X and recent attempts to refactor/renew it:
http://wiki.inkscape.org/wiki/index.php/Notes_on_Packaging_for_OS_X
It's not finished (there's more details I could add), and the summary of relevant changes used in my own attempt (wip) isn't done yet: https://code.launchpad.net/~suv-lp/inkscape/osxmenu
Cheers, V
participants (4)
-
Alex Buchanan
-
Jon Cruz
-
Markus Engel
-
su_v