Bug 'o the day - 848692
Okay, I think this one might boil down to a dupe of the skewing one:
Summary: are the corners on a rounded rectangle circular? Bug ID: 848692 ------------------------------------------------------------------------ Rescaling a round cornered rectangle has strange semantics. Either we allow rectangles to have unequal roundness, or the resize should show equal roundness whilst interacting. - njh
I think rects must have equal roundness always. If you want it unequal, just convert to curves. The scaling display must therefore be fixed. -- bb
This may be difficult to fix because currently, what you see during scaling is made by applying a transform matrix to the object (temporarily, without writing to repr). Therefore it is scaled as a whole. For the scaling display to be correct, seltrans must actually write transform into the repr and then regenerate object from that repr on each mouse move, which would be slow and require a serious change in how seltrans works. I think this will need to be done eventually, but probably not now. -- bb
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Isn't this a special case of bug 851008, "line of transformed object rendered incorrectly" that we talked about the other day?
If so, I'd like to just merge this one into that ticket, because if we're not going to be able to fix it this time round, I'd like to not have it count against us twice.
Thoughts?
Bryce
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Bryce Harrington