2. Re: [UI] Name for a new function (Brynn)
3. Re: [UI] Name for a new function (Jabiertxo Arraiza Cenoz)
As far as I can understand from all this what it does is create a polygon
from the outline of a stroke. If so wouldn't "outline from stroke",
"path
from stroke" or "stroke to filled path" not be a better description? Would
also be nice if that could happen without destroying the original.
The "deconstruct object" sounds more like cutting a path to ribbons from
node to node. Something like "segmentate path" might actually be quite
handy come to think of it. In combination with a "weld nodes" that is.
True, is obtainable with the node editor as well but I like those one
click options without keyboard switches.
If the circle has no stroke, it is no more than logical it disappears.
Cheers,
Jelle
>
> Message: 2
> Date: Sat, 7 May 2016 03:36:19 -0600
> From: "Brynn" <brynn@...3133...>
> Subject: Re: [Inkscape-devel] [UI] Name for a new function
> To: "Inkscape-Devel" <inkscape-devel(a)lists.sourceforge.net>
> Message-ID: <B40A8BBF0C4A40EF9E338A385BCE416B@...3282...>
> Content-Type: text/plain; format=flowed; charset="utf-8";
> reply-type=original
>
> Seeing how it works would help understanding. From a simple user:
>
> "deconstruct object" sounds like breaking up any object to individual
> pieces, maybe like Ungroup, or Break Apart. And I can't imagine how
> "stroke
> to fill" fits with either of those. ("stroke to fill" sounds like some
> kind
> of a stripe pattern)
>
> All best :-)
> brynn
>
> ____________________________
> From: C R
> Sent: Saturday, May 07, 2016 3:13 AM
> To: Olof Bjarnason
> Cc: Inkscape Devel List
> Subject: Re: [Inkscape-devel] [UI] Name for a new function
>
>
> Yes please draw some use case diagrams.
> (And I like the renaming too. I'm still much more of a user than a
> developer
> of inkscape and that name (stroke to path) has annoyed me for years!)
>
>
> Will do! And yes, I'm going to recommend renaming it as well. It's always
> been a bit of a sticking point in my head as well.
>
>
> -C
>
>
>
> On 7 May 2016 11:03, "C R" <cajhne@...400...> wrote:
>
> I think stroke to path is already a naming convention for a very similar
> functionality, so I will keep this name if possible if the feature is not
> too different. If a user will receive most of the time the same result I
> will try to keep it to avoid confusion. Having too many features with
> similar behaviours could be frustrating.
>
>
> Agreed. This is my main reason for proposing a modification to the
> behaviour
> of Stroke to Path (We can think about renaming it later, however that
> may be
> confusing to our current user base. As a daily user, I'm all for
> changing it
> to "Strike to Fill", which is what Stroke to Path actually does.
>
> I would strongly suggest not to create a new menu option if the
> behaviour is
> not too different from the expected one if we think the users are going
> to
> keep using it as they were doing before.
>
>
> To clarify:
> 1. Make a red circle with a black stroke
> 2. Path > Stroke to Path
>
>
> Watch the red circle vanish
>
>
> Note that I didn't ask Inkscape to throw away the fill, it just does it
> because there is no shape to contain it anymore.
> Since we have Paint Order in trunk now, this is even more of an issue;
> you
> don't want Stroke to Path to throw away everything you did to make that
> shape look the way it is, which may include a stack of LPEs and markers,
> not
> to mention the fill may include a complex gradient that you have to copy
> and
> paste-in-place to recover. The way it has worked has always been a major
> workflow bottleneck, and Jabier's new function fixes the problem
> entirely.
>
>
> Would folks like to see some use case and work flow diagrams?
> If so, I can have them ready tomorrow.
>
>
> -C
>
>
>
>
>
>
>
>
>
> Otherwise, reading the feature explanation, "decompose object" or
> "deconstruct object"sounds self-explanatory to me.
>
>
> I don't have an answer, but I would raise some questions about how we
> think
> it is going to be used: what is the purpose, what is the expected outcome
> and I would compare to the stroke to path option to ensure that are
> enough
> different.
>
>
> :)
>
>
>
> On Sat, May 7, 2016 at 10:20 AM, Olof Bjarnason
> <olof.bjarnason@...400...>
> wrote:
>
>
>
>
>
>
>
>
>
> Mvh
>
>
>
>
> /Olof
> -----------------
> ?r du systemutvecklare?
> Spana in
https://cilamp.se
>
>
>
>
> On 7 May 2016 at 10:14, C R <cajhne@...400...> wrote:
>
> Basicly, this is how Stroke to Fill should work.
>
>
> How it works now:
> Ctrl+Alt+C > Stroke to Path
>
>
> Result: stroke is indeed converted to path, but the fill and all other
> parts
> of the selection that are not strokes vanish. If any LPEs are applied to
> the
> path they are thrown out as well (you need to convert object to path
> before
> this operation to preserve the appearance).
>
>
>
>
> How it should work (this "deconstruct" alternative):
> Ctrl+Alt+C > Stroke to Path
>
>
> Result: All LPE's applied to stroke, then the stroke is converted to
> path.
>
>
> My thought is, if we use the convention that a fill is only turned into
> an
> object if there is a fill set on the object, then we can please anyone
> who
> prefers the old behaviour. All they have to do is get rid of the fill
> colour
> on the object before applying Stroke to Path.
>
>
> The current way it's handled is counter-intuitive. Most of the time, all
> you
> want to do is convert the outline to a fill, not throw away tons of data.
> The point is to preserve appearance, and the Jabier's new function does
> this
> much much better.
>
>
> Thanks, that is a good explanation. However the wording "stroke to path"
> isn't that clear to me.
>
>
> Now that I understand what is going on I think "deconstruct" is actually
> a
> quite good albeit little techy word for the operation. "Decompose"?
> "Path to
> fills"?
>
>
> The end result is a bunch of filled paths, and the input is what
> exactly? I
> think "X to Y" is a good but then the X and the Y should be closer to
> what
> the operation is actually doing ;)
>
>
>
>
>
> My 2p.
> -C
>
>
>
>
>
>
>
>
>
>
>
>
> On Sat, May 7, 2016 at 9:03 AM, Olof Bjarnason <olof.bjarnason@...400...>
> wrote:
>
> Is there any image giving an example of what the command does...? Like
> before/after with arrows and descriptive text?
>
>
> It's kind of hard to understand what is happening from the very brief
> description at the top of that thread...
>
>
>
>
>
>
> Mvh
>
>
>
>
> /Olof
> -----------------
> ?r du systemutvecklare?
> Spana in
https://cilamp.se
>
>
>
>
> On 7 May 2016 at 09:53, Jabiertxo Arraiza Cenoz
> <jabier.arraiza@...2893...>
> wrote:
>
> Hi to all UI power!
> I Just to know a name for the patch
https://bugs.launchpad.net/inkscape
> /+bug/1556592
>
> See the ScislaC proposal on #5
> Bryce like "Deconstruct object", me too.
>
> Is ok the name? Another one?
>
> Cheers, Jabier.
>
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>
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>
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>
>
>
>
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> your business applications. It resolves application problems quickly and
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>
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>
>
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>
> ------------------------------
>
> Message: 3
> Date: Sat, 07 May 2016 11:53:57 +0200
> From: Jabiertxo Arraiza Cenoz <jabier.arraiza@...2893...>
> Subject: Re: [Inkscape-devel] [UI] Name for a new function
> To: C R <cajhne@...400...>, Olof Bjarnason <olof.bjarnason@...400...>
> Cc: Inkscape Devel List <inkscape-devel(a)lists.sourceforge.net>
> Message-ID: <1462614837.14732.13.camel@...2893...>
> Content-Type: text/plain; charset="utf-8"
>
> I just read the thread.
> Olof, the new feature convert the selected items to paths, maybe groups
> if have more than one propertye o fill|stroke|marker.
> It also retain new paint order.
>
> So I try to solve one question and now have more :)
> In the meet with Josh in IRC he tell is better retain the old stroke to
> path (?renaming it?) to old users and add a new item (down stroke to
> path) to ?deconstruct object?
>
> In my point of view, personal only, I think a feature to convert a
> "stroke to fill/path" is unnecesary, because "deconstruct object"
do
> the same with objects with only strokes/markers.
>
> Cheers, Jabier.
>
>
> El s?b, 07-05-2016 a las 10:13 +0100, C R escribi?:
>> >
>> >
>> > Yes please draw some use case diagrams.
>> >
>> (And I like the renaming too. I'm still much more of a user than a
>> >
>> > developer of inkscape and that name (stroke to path) has annoyed me
>> > for
>> > years!)
>> >
>> Will do! And yes, I'm going to recommend renaming it as well. It's
>> always
>> been a bit of a sticking point in my head as well.
>>
>> -C
>>
>>
>>
>> >
>> > On 7 May 2016 11:03, "C R" <cajhne@...400...> wrote:
>> >
>> > I think stroke to path is already a naming convention for a very
>> > similar
>> > >
>> > > functionality, so I will keep this name if possible if the
>> > > feature is not
>> > > too different. If a user will receive most of the time the same
>> > > result I
>> > > will try to keep it to avoid confusion. Having too many features
>> > > with
>> > > similar behaviours could be frustrating.
>> > >
>> > Agreed. This is my main reason for proposing a modification to the
>> > behaviour of Stroke to Path (We can think about renaming it later,
>> > however
>> > that may be confusing to our current user base. As a daily user,
>> > I'm all
>> > for changing it to "Strike to Fill", which is what Stroke to Path
>> > actually
>> > does.
>> >
>> >
>> > >
>> > > I would strongly suggest not to create a new menu option if the
>> > > behaviour
>> > > is not too different from the expected one if we think the users
>> > > are going
>> > > to keep using it as they were doing before.
>> > >
>> > To clarify:
>> > 1. Make a red circle with a black stroke
>> > 2. Path > Stroke to Path
>> >
>> > Watch the red circle vanish
>> >
>> > Note that I didn't ask Inkscape to throw away the fill, it just
>> > does it
>> > because there is no shape to contain it anymore.
>> > Since we have Paint Order in trunk now, this is even more of an
>> > issue; you
>> > don't want Stroke to Path to throw away everything you did to make
>> > that
>> > shape look the way it is, which may include a stack of LPEs and
>> > markers,
>> > not to mention the fill may include a complex gradient that you
>> > have to
>> > copy and paste-in-place to recover. The way it has worked has
>> > always been a
>> > major workflow bottleneck, and Jabier's new function fixes the
>> > problem
>> > entirely.
>> >
>> > Would folks like to see some use case and work flow diagrams?
>> > If so, I can have them ready tomorrow.
>> >
>> > -C
>> >
>> >
>> >
>> >
>> >
>> > >
>> > >
>> > >
>> > > Otherwise, reading the feature explanation, "decompose
object" or
>> > > "deconstruct object"sounds self-explanatory to me.
>> > >
>> > > I don't have an answer, but I would raise some questions about
>> > > how we
>> > > think it is going to be used: what is the purpose, what is the
>> > > expected
>> > > outcome and I would compare to the stroke to path option to
>> > > ensure that are
>> > > enough different.
>> > >
>> > > :)
>> > >
>> > > On Sat, May 7, 2016 at 10:20 AM, Olof Bjarnason
<olof.bjarnason@...1354...
>> > >
mail.com
>> > > >
>> > > > wrote:
>> > > >
>> > > >
>> > > >
>> > > >
>> > > >
>> > > > Mvh
>> > > >
>> > > >
>> > > > /Olof
>> > > > -----------------
>> > > > ?r du systemutvecklare?
>> > > > Spana in
https://cilamp.se
>> > > >
>> > > >
>> > > > On 7 May 2016 at 10:14, C R <cajhne@...400...> wrote:
>> > > >
>> > > > >
>> > > > > Basicly, this is how Stroke to Fill should work.
>> > > > >
>> > > > > How it works now:
>> > > > > Ctrl+Alt+C > Stroke to Path
>> > > > >
>> > > > > Result: stroke is indeed converted to path, but the fill and
>> > > > > all other
>> > > > > parts of the selection that are not strokes vanish. If any
>> > > > > LPEs are applied
>> > > > > to the path they are thrown out as well (you need to convert
>> > > > > object to path
>> > > > > before this operation to preserve the appearance).
>> > > > >
>> > > > >
>> > > > > How it should work (this "deconstruct"
alternative):
>> > > > > Ctrl+Alt+C > Stroke to Path
>> > > > >
>> > > > > Result: All LPE's applied to stroke, then the stroke is
>> > > > > converted to
>> > > > > path.
>> > > > >
>> > > > > My thought is, if we use the convention that a fill is only
>> > > > > turned into
>> > > > > an object if there is a fill set on the object, then we can
>> > > > > please anyone
>> > > > > who prefers the old behaviour. All they have to do is get
rid
>> > > > > of the fill
>> > > > > colour on the object before applying Stroke to Path.
>> > > > >
>> > > > > The current way it's handled is counter-intuitive. Most
of
>> > > > > the time,
>> > > > > all you want to do is convert the outline to a fill, not
>> > > > > throw away tons of
>> > > > > data. The point is to preserve appearance, and the
Jabier's
>> > > > > new function
>> > > > > does this much much better.
>> > > > >
>> > > > Thanks, that is a good explanation. However the wording
"stroke
>> > > > to path"
>> > > > isn't that clear to me.
>> > > >
>> > > > Now that I understand what is going on I think
"deconstruct" is
>> > > > actually
>> > > > a quite good albeit little techy word for the operation.
>> > > > "Decompose"? "Path
>> > > > to fills"?
>> > > >
>> > > > The end result is a bunch of filled paths, and the input is
>> > > > what
>> > > > exactly? I think "X to Y" is a good but then the X and
the Y
>> > > > should be
>> > > > closer to what the operation is actually doing ;)
>> > > >
>> > > >
>> > > >
>> > > > >
>> > > > >
>> > > > > My 2p.
>> > > > > -C
>> > > > >
>> > > > >
>> > > > >
>> > > > >
>> > > > >
>> > > > >
>> > > > > On Sat, May 7, 2016 at 9:03 AM, Olof Bjarnason <
>> > > > > olof.bjarnason@...400...> wrote:
>> > > > >
>> > > > > >
>> > > > > > Is there any image giving an example of what the
command
>> > > > > > does...? Like
>> > > > > > before/after with arrows and descriptive text?
>> > > > > >
>> > > > > > It's kind of hard to understand what is happening
from the
>> > > > > > very brief
>> > > > > > description at the top of that thread...
>> > > > > >
>> > > > > >
>> > > > > >
>> > > > > > Mvh
>> > > > > >
>> > > > > >
>> > > > > > /Olof
>> > > > > > -----------------
>> > > > > > ?r du systemutvecklare?
>> > > > > > Spana in
https://cilamp.se
>> > > > > >
>> > > > > >
>> > > > > > On 7 May 2016 at 09:53, Jabiertxo Arraiza Cenoz <
>> > > > > > jabier.arraiza@...2893...> wrote:
>> > > > > >
>> > > > > > >
>> > > > > > > Hi to all UI power!
>> > > > > > > I Just to know a name for the patch
>> > > > > > >
https://bugs.launchpad.net/inkscape/+bug/1556592
>> <
https://bugs.launchpad.net/inkscape/+bug/1556592>
>> > > > > > >
>> > > > > > > See the ScislaC proposal on #5
>> > > > > > > Bryce like "Deconstruct object", me too.
>> > > > > > >
>> > > > > > > Is ok the name? Another one?
>> > > > > > >
>> > > > > > > Cheers, Jabier.
>> > > > > > >
>> > > > > > >
-------------------------------------------------------
>> > > > > > > -----------------------
>> > > > > > > Find and fix application performance issues faster
with
>> > > > > > > Applications
>> > > > > > > Manager
>> > > > > > > Applications Manager provides deep performance
insights
>> > > > > > > into multiple
>> > > > > > > tiers of
>> > > > > > > your business applications. It resolves
application
>> > > > > > > problems quickly
>> > > > > > > and
>> > > > > > > reduces your MTTR. Get your free trial!
>> > > > > > >
https://ad.doubleclick.net/ddm/clk/302982198;130105516;z
>> > > > > > > _______________________________________________
>> > > > > > > Inkscape-devel mailing list
>> > > > > > > Inkscape-devel(a)lists.sourceforge.net
>> > > > > > >
https://lists.sourceforge.net/lists/listinfo/inkscape-dev
>> > > > > > > el
>> > > > > > >
>> > > > > > >
>> > > > > >
>> > > > > >
---------------------------------------------------------
>> > > > > > ---------------------
>> > > > > > Find and fix application performance issues faster with
>> > > > > > Applications
>> > > > > > Manager
>> > > > > > Applications Manager provides deep performance insights
>> > > > > > into multiple
>> > > > > > tiers of
>> > > > > > your business applications. It resolves application
>> > > > > > problems quickly
>> > > > > > and
>> > > > > > reduces your MTTR. Get your free trial!
>> > > > > >
https://ad.doubleclick.net/ddm/clk/302982198;130105516;z
>> > > > > > _______________________________________________
>> > > > > > Inkscape-devel mailing list
>> > > > > > Inkscape-devel(a)lists.sourceforge.net
>> > > > > >
https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>> > > > > >
>> > > > > >
>> > > >
>> > > > -------------------------------------------------------------
>> > > > -----------------
>> > > > Find and fix application performance issues faster with
>> > > > Applications
>> > > > Manager
>> > > > Applications Manager provides deep performance insights into
>> > > > multiple
>> > > > tiers of
>> > > > your business applications. It resolves application problems
>> > > > quickly and
>> > > > reduces your MTTR. Get your free trial!
>> > > >
https://ad.doubleclick.net/ddm/clk/302982198;130105516;z
>> > > > _______________________________________________
>> > > > Inkscape-devel mailing list
>> > > > Inkscape-devel(a)lists.sourceforge.net
>> > > >
https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>> > > >
>> > > >
>> -------------------------------------------------------------------
>> -----------
>> Find and fix application performance issues faster with Applications
>> Manager
>> Applications Manager provides deep performance insights into multiple
>> tiers of
>> your business applications. It resolves application problems quickly
>> and
>> reduces your MTTR. Get your free trial!
>>
https://ad.doubleclick.net/ddm/clk/302982198;130105516;z
>> _______________________________________________
>> Inkscape-devel mailing list
>> Inkscape-devel(a)lists.sourceforge.net
>>
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>