
Hi to all, im writina a live-effect that need paralel lines to a SPCurve. I have it working with livarot/path-outline but it give me holes i dont want. In this file there is a coment:
/* * the "outliner" * takes a sequence of path commands and produces a set of commands that approximates the offset * result is stored in dest (that paremeter is handed to all the subfunctions) * not that the result is in general not mathematically correct; you can end up with unwanted holes in your * beautiful offset. a better way is to do path->polyline->polygon->offset of polygon->polyline(=contours of the polygon)->path * but computing offsets of the path is faster... */
But im not sure how to do it, i search in sp-polygon.cpp but for now couldent undertand how to do.
Thanks in advance, Jabier.
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