On 30-6-2013 14:44, Alex Valavanis wrote:
Hi Matthew (+ devs),
I'm afraid I haven't been following the discussion of your project in
any detail because I'm super busy at the moment, but it certainly
sounds like valuable work.
I just wanted to check that you've had a thorough look into external
library support for unit handling... I spotted a few nice libraries a
while ago when I was looking into options for physics simulation stuff
but never actually made use of them yet. One possible option is the
Boost Units library , which provides support for unit conversion
etc. Since Boost is very widely available, it may be worth looking
into this as an option?
Apologies if this has already been discussed or is irrelevant to the
discussion... as I say, I haven't really been paying too much
Thanks for the pointer, I was not aware of this package, but we did not
look for it either. Inkscape only needs "length" units (so far at
least), so to me it feels much better to just handle that ourselves to
keep the code/dependencies small.
Most of the actual unit calculation code is already in Inkscape anyway.
The GSoC project is to unify the unit handling, and to then improve the
code to actually use user-specified units (instead of assuming "px" for