I just saw this in this video. Somehow I did not notice it before :( - https://www.youtube.com/watch?v=DTbYHmQkY9w - generates a meshing gear at each point on the path and remains editable (of course)
Is it possible for me to redirect its "gear" call to the new gears plugin here: https://github.com/jnweiger/inkscape-gears-dev
Is it envisaged in the future to allow this to be python scriptable (I assume its all embedded c at the moment) ?
Right now it's not possible to implement live path effects as Python scripts - they have to be written in C++.
Inkscape only supports the "black box filter" model for scripts: the script receives the document on standard input, some additional parameters on its command line, and produces a modified document as output. Anything live-editable is therefore out of the question. Eventually we do want to allow scripts to directly manipulate Inkscape DOM objects and implement things such as live path effects, but this will require coming up with an actual script binding, which requries massive amounts of work.
Regards, Krzysztof
2015-06-27 5:53 GMT+02:00 Mark Schafer <mschafer@...2596...>:
I just saw this in this video. Somehow I did not notice it before :( - https://www.youtube.com/watch?v=DTbYHmQkY9w - generates a meshing gear at each point on the path and remains editable (of course)
Is it possible for me to redirect its "gear" call to the new gears plugin here: https://github.com/jnweiger/inkscape-gears-dev
Is it envisaged in the future to allow this to be python scriptable (I assume its all embedded c at the moment) ?
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participants (2)
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Krzysztof Kosiński
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Mark Schafer