Thanks, that was indeed of very much help.
El mié, 13-02-2008 a las 19:52 +0000, Marcin Floryan escribió:
On 13/02/2008, Lucas Vieites <lucas@...162...> wrote:
#: ../src/ui/dialog/filter-effects-dialog.cpp:2123 msgid "Kernel"
#: ../src/ui/dialog/filter-effects-dialog.cpp:2134 #: ../src/ui/dialog/filter-effects-dialog.cpp:2167 msgid "Kernel Unit Length"
Kernel here means the "filter kernel" - this relates to signal processing as is roughly speaking an indication of transition bandwidth of the created filter. Mind that we are talking 2D filters here, but the names still hold.
You could see: http://www.dspguide.com/ch16/2.htm
This could also (hopefully) give some indications and in your language too: http://en.wikipedia.org/wiki/Kernel_%28mathematics%29
Regards,