On Thu, 9 Oct 2014 20:10:40 -0700 (PDT) Ian <ian.html@...155...> wrote:
Thanks all. I found a tutorial at here https://www.youtube.com/watch?v=KRkx8kjmXZw and followed its instructions. However, I couldn't get an ideal result when I do that with my PNG.My original PNG is this one https://dl.dropboxusercontent.com/u/53704642/temp/cogs.png .The result I got is this one https://dl.dropboxusercontent.com/u/53704642/temp/cogs.svg .As you can see, the edge of the result became too smooth. I tried playing with other options in Trace Bitmap panel, but I still couldn't get the result I want. Is there a particular reason that my PNG couldn't be ideally converted?
Trace isn't perfect. I once traced a .gif of a car, and the result looked ultra-stylized, but not real.
In your case, I'm pretty sure you could make this thing from scratch with Inkscape, using the Star tool. Make a 6 point star with spoke ratio 0.7 and Rounded 0.8, and you're already pretty close to what you need. From there, after making a duplicate in case you screw up, you can use Path->Object_to_path to turn it into a path, and hand-tweak all the Nodes to get exactly what you want. Then put the white ring over it, group them, and bang, you're done with one gear. Duplicate it, shrink it, and you have your second gear. Rotate and move until right.
Now I have a question for you: Is there any free software that does what Easy Sketch Pro does?
By the way, for the presenter's purpose, I think he would have been better off exporting plain SVG, in which case he wouldn't have needed to edit the XML.
SteveT
Steve Litt * http://www.troubleshooters.com/ Troubleshooting Training * Human Performance