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I am very interesting on have Inkscape natively on osx too. I am not a coder but I can help testing it.
On 30/04/07, Michael Wybrow <michael.wybrow@...131...> wrote:
On 29/04/2007, at 6:45 PM, jiho wrote:
On 2007-April-29 , at 03:18 , Bryce Harrington wrote:
On Sun, Apr 29, 2007 at 01:45:02AM +0200, Eric Bednarz wrote:
I wonder what the current status of a native Inkscape version for OS X (ever since the first announced good news) is (the wiki doesn't really help [me, at least]).
To cut it short:
- I love Inkscape
- OS X is my primary development platform these days (I do have flavours of Windows and GNU/Linux available for testing and
special tasks, I'd like to cut that down to testing)
- I want my Intuos tablet to work properly with the calligraphy tool (did I mention that I love Inkscape?)
- I'd rather pump € worth of a CS3 Illustrator (missed
opportunity, as far as I'm concerned ;-) license into a worhtwhile project, if that helps (I don't drink beer anyway [0] :-)
Perhaps the best place to start would be to just get that OSX wiki page up to date. If it's lacking info you need, then that's probably going to be a stumbling block for the next guy that comes along.
I would suggest going through the inkscape-devel mailing list archives for discussion of the OSX port. I seem to recall some detailed discussions back around the time of our last release. You can also see who is actively involved in it and interview them for more info.
I recently updated the wiki page and created a section about native compilation... which is currently empty indeed.
I've updated the wiki to add a short set of instructions for using the packaging/macosx/native-gtk/build-gtk.sh script in the Inkscape repository to build a native-gtk dependencies tree and Inkscape itself. As it says there, this is relatively untested process, so there may be a few issues.
Eric, If you do have problems using that script then please send me an email detailing the issue and I will update the script accordingly.
Cheers, Michael
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