if your main concern is efficiency and speed and you use all open source software than I would recommend Linux over a Mac. I run both currently and although I am moving towards all open source the apps are not all ready yet. When Inkscape can do animation and KompoZer can handle Flash and Javascript as well as Dreamweaver, I will probably go totally Linux. My Linux machine I run Xubuntu and I can run PC-BSD or OpenSolaris in a Vmware virtual machine on top of it with no problems and my Linux PC only has 512 MB of RAM and is running on a Celeron D. Of course, I still haven't seen the comparable of Quartz 2d for Linux applications - maybe when the graphics apps all use Cairo.
On Oct 27, 2007, at 12:08 PM, jiho wrote:
On 2007-October-27 , at 17:07 , Benjamin Huot wrote:
Did you try running Vmware Fusion with 2 GB of RAM. Apple never ships machines with enough RAM. 1 GB is enough for Tiger if you don't have many applications open at once and aren't running an entire OS on top of it. Also, how much free disk space do you have available? You need to give OS X at least 1/3 of your hard drive free for it to perform well.
Well, at some point I imagine it is a question of principle but I think that this hardware, which I consider to be in the current mid- high level, should be enough to run the system + such apps decently, and proof of that is that it can run a linux system with all OpenGL goodies and still be snappy. So I guess that when/if it becomes insufficient I will consider that as a failure of the OS and rather switch to linux than upgrade my RAM... but that's just me of course (and Leopard may make me lie soon) ;) Anyway, the system was in good shape when I tried all this so, unless it is much better on a MacBook Pro with lots and lots of RAM, I won't consider it as an option, especially given the fact that Inkscape can run correctly without Parallels/VMware. For Windows programs of course that's a whole other story.
On Oct 27, 2007, at 5:19 AM, jiho wrote:
On 2007-October-27 , at 12:53 , Alberto Simões wrote:
I am still with a PowerBook G4, but I might buy a new macbook soon. My question is: we know that Apple XInput does not support sensitivity for wacom devices. My question is, anybody tried to run inkscape under parallel (linux or windows), and knows if running it that way, sensitivity works?
I tried Linux under Parallels for the exact same reason but I am sorry to report that it does not work. Maybe you'll have more luck with Windows, Parallels is really much geared toward running Windows... unfortunately.
One other thing to consider is that running Inkscape under Linux in Parallels (or WMware for that matter) is still quite a pain. From what it looked from the reviews and all, I was expecting near native performance in Parallels and I was quite disappointed to notice than even on a recent mid-level macbook, running Linux in Parallels is cumbersome enough to make you want to take the old approach and reboot under Linux. I ran xubuntu, with the xfce desktop which is lighter than either Gnome or KDE, on a core 2 duo 2 Ghz, with 1Gb of RAM so I really expected it to be responsive...
Unless Parallels improves and provides the same integration between Linux and OS X than what exists between Windows and OS X, the best approach remains running those programs under X11 on OS X, IMHO.
An additional point on this: having GTK running natively on OS X may improve the status quo. I noticed that GTK native receives the till and pressure information. It just does not do anything with it at the moment (at least trying to configure Extended Input devices in Inkscape fails). So hopefully in 6 months or so, we should be able to see native GTK apps with pen pressure. In the meantime, I'd say the best bet would be to give your $80 Parallels registration cost to the GTK folks at Immendio ;)
JiHO
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