On 8/16/05, Karol Kreński <pldmimooh@...954...> wrote:
I draw a straight segment with bezier tool. It has 2 nodes. Should I call it *stroke* or *path* for future discussion? I will call it *stroke* for now.
The object is called a path. That's the _type_ of the object you created. The stroke or fill are _properties_ of this object. It may have a stroke or it may not, but it still remains a path. By default paths created by bezier tool have black stroke and no fill.
Now I select the object and press "Convert selected stroke to path" and get 4 nodes. Should I call it *path* or *closed path*? I will call it *closed path* for now.
It's a path, too. Yes, it's closed.
The email says that http://www.hibbs.me.uk/nnjj.svg is a tracing of a bitmap. If you inspect the image you notice it consits of strokes. I always ended up with tracing into closed paths, never into strokes and my question is how the picture was traced. Or was it later converted to strokes (how?).
Normal tracing gives you paths that enclose areas with similar color. Change them to remove fill and add stroke (using e.g. Fill&Stroke dialog), and you get this result.
It seems I should have just asked: How can I ever convert a closed path into a stroke?
You don't convert "into" a stroke. Any path may have a stroke or it may be without any stroke. Same with fill.